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Re: Apex Downtime

@E9ine_AC To measure downtime I think you have to also add some more stats by season. Total games, total kills. But also some other stuff, too.

This season (season 22, and I only play by myself with randoms in casual trios) I have

491 games played
296 kills
292 deaths

So, obviously, there I'm having lots of very short games. Games fail because of teammates leaving and because teammates die and I leave due to the futility of carrying on. This often happens within a couple of minutes or even just seconds of the match starting. Meaning there is more downtime than playtime.

It makes for very repetitive queuing, etc.

This season you can queue from inside your match. But you still have to queue.

If you were playing in a premade team and were a lot more successful than I am, then you wouldn't have so much downtime.

To me this is why people are so frustrated with the matchmaking and also cheating and, for MnK users the aim-assist on controllers and how aim-assist encourages hot-drop and the futility of this in-game culture for MnK users. I think MnK and controllers should be separated completely.

I don't know about the replay cams. I think a lot of people leave before watching them.
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