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Re: Legacy Gameplay Trailer

@BaldWraithSimplook at bottom left hand corner. Its not a gun in apex yet i dont think when looking at the stock. The volt has 1 triangle in the stock where the weapon in the blueprint there has 1 and a square and  half moon stock. 

14 Replies

  • @DYSPROssium I just read your review. Great detail and a lot I missed for sure. A couple of points:

    - I think the Bow will replace Triple Take. Talk is TT will go to the care package, and that Bow hop up will give it a shotgun like feel that TT tends to have.
    - Valkyrie's missiles are a lot like Pharah's ult from Overwatch and of course Northstar's Core power from TitanFall 2. In both cases, they are aimed but it's like aiming an area effect. The missiles won't all precisely hit the same spot, but it is much more focused than Bangalore or Gibraltar. The fact it's a tactical and not an ultimate also means Valkyrie can use these a lot more often than Pharah or Northstar.
  • DYSPROssium's avatar
    DYSPROssium
    Hero (Retired)
    4 years ago

    I couldn't quite fit the new hop-ups with the L-star or G7, but the triple take indeed makes more sense. @ArchAngeL-PCX 

    Still wondering why the L-star looks so differently though, and why the sound of those guns are so altered in the trailer.

  • DYSPROssium's avatar
    DYSPROssium
    Hero (Retired)
    4 years ago

    Some content creators were able to playtest the new updates! Something I wanted to share was this one:

    We are getting emotes

    So it seems that they are not just for the victory screen, but can be used in the game as well.

  • @DYSPROssium Yeah I don't know about the sound. Maybe because Arena's are going to be traditional than BR. That's why no death boxes I assume. You likely won't have time to search a death box, and a squad wipe is a round win anyway.

    It brings up the question of balance. Maybe the TTK is also different in Arenas? So these guns will be more like their TitanFall 2 counterparts?

    I hope they end up with two separate balance systems...one for BR and one for Arenas and any other smaller game modes. Battlefront 2 fans have long wished they had separated the Heroes vs Villains balancing from the large game modes.
  • DYSPROssium's avatar
    DYSPROssium
    Hero (Retired)
    4 years ago

    @ArchAngeL-PCX 

    I agree with the Battlefront 2 one. Although HvV is the most infuriating game mode I have ever played. Did get a better thought with the 'target' system.

    But in terms of TTK, I don't think they separated it. That would make it a bit difficult to track for everybody. I also did not read any Tweets about that and A LOT of information is just getting shared.

    Examplehttps://twitter.com/ggpedroperes/status/1386696569211084806?s=20

  • @DYSPROssium Yeah it might be too difficult. Given that it's basically the same scenario as going up against a squad in BR, it should be the same. Only this time you don't have to worry about third party lol!!!
  • asukojo's avatar
    asukojo
    4 years ago

    Some streamers are lucky to playtest season-9 and they can release their content this Thursday so stay tune.

  • Will the bow have the same sights, distance and damage as the triple take? 

  • @hayhor A streamer said on stream that it doesn't have massive arrow drops, it has projectile speed similar to TT. It feels very different to bow in other games.

    Don't quote me 😉
  • Koochi-Q's avatar
    Koochi-Q
    4 years ago
    @hayhor Too speak on the limited info I’ve seen in the trailer and now with @BaldWraithisH0t’s additional info, it seems what BWH said is correct. In the trailer the arrow seems to go fast and when bloodhound aimed at the person crossing the zip, he kept the reticle on the person instead of aiming higher... so for at least 30-50m it doesn’t look like it has much if any drop.

    Also with the scattershot, it can be implied that that should act like kind of a shotgun thing just like the TT is... so either late arrow drop or it’s a glider xD

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