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10 Replies

  • 1,Kings Kanyon

    2.Stormpoint 

    3.Olympus

    4.Worlds Edge

    Stormpoint would probably come out top if it had Jumptowers (like Hayhor & other forum members have mentioned) as without them can make a large map like Stormpoint a bit of a ball-ache to travel around without  a Valkyrie teammate present.Gravity Cannon's maybe a better use if the can be pivoted in direction but I've also noticed Pred teams are increasingly using traverse back & forth between Gravity Cannons lasering any enemies from the air tactic.

  • hayhor's avatar
    hayhor
    Hero
    5 years ago
    @Redmattgame I've learned to live without the towers because I main valk. What is destroying SP for me are the prowlers. It may end up behind olympus soon.
  • @hayhor And whilst Prowlers,spiders etc are useful for building XP on white shields etc the truth is at times there are just too many of them at once where they can pretty much deplete your limited ammo supply rendering you pretty ammoless (& useless) against oncoming enemies.The sound of the prolonged gunfire against the prowlers etc just alerts other teams of you presence as they wait to pick you off as your re-healing.
  • hayhor's avatar
    hayhor
    Hero
    5 years ago
    @Redmattgame They don't give enough damage pack to build a white shield. You can easily do that with a mid range engagement or just by crafting the shield once.
  • My favorite maps:

    1. Kings Canyon

    2. Olympus

    3. Storm Point

    4. Worlds Edge

    Storm Points needs some fixes imo. The loot pool is really a mess and it's hard to get some good scopes or a desired weapon of your choice so until then it's below Olympus. Interesting enough that some people don't like Olympus but it's one of the best maps and also because it's so different than the other maps atm + maaany buildings which I love as a Wattson main hehe.

  • Cheese9Man's avatar
    Cheese9Man
    5 years ago

    Stormpoint was tough for us today. From prowlers being unavoidable in some choke points and chasing the circle without jump towers being limited by gravity cannons was rough and annoying. Another problem that I'm gonna echo was you look for enemies for a couple of minutes then once you start firing 10 squads would also come there. Any reason why this occurs more often in stormpoint and not in Olympus and WE (except in fragment of course)? I was ranting like a twitch streamer to my friends. LOL.

    Suggestion: I wish that you can somehow redirect where the gravity cannons will shoot you like in other videos games. Like there's a button then the gravity cannon will point at another direction. Also, more tridents would help with rotating. If you don't drop at the middle of the map, then had a fairly long fight with another squad, then you'll be chasing that circle. I know if the circle is already moving, you should rotate already but sometimes you're forced into fighting an enemy squad. Sorry for sounding a bit too whiny but the game session we just had was horrible in Stormpoint. LOL.

  • CCbathwater's avatar
    CCbathwater
    Seasoned Ace
    5 years ago
    @Cheese9Man More Tridents? Terrible idea. They should rather work towards getting the number of Tridents in the game down to zero.
  • hayhor's avatar
    hayhor
    Hero
    5 years ago
    @Cheese9Man The easiest fix for the gravity cannons is removal and replacement with jump towers. This isn't hard. And it is pretty clear the gravity canons are not working. I'm starting to see people camping them.

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