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Anonymous's avatar
Anonymous
4 years ago
Approved

Re: Should You Be Able To Ping When Down, w/ Low Damage?

@EA_Illium 

Well not entirely as @pandareno1999  explained it, but something to limit and/ or mute pings. Either a setting and/ or a limit based on the current damage by that person who is pinging would help. I don't like muting players as I like to hear their notifications, but they do sometimes take advantage of the ping system just because they're down.

Understand I'm not at all tiring to ask for a feature to completely remove pinging from all players with low damage, but would like a setting to group multiple pings together or something.

Another idea I would like would be a dedicated ping audio setting so I could adjust the volume to my personal tastes. That could help a ton.

2 Replies

  • pandareno1999's avatar
    pandareno1999
    Hero+
    4 years ago

    I think a rate limit on all communications would be good.  Pings, voice lines, you shouldn't be able to spam these regardless.  Other games do this.  A limit of four-five interactions per ten seconds or something would be good.  I also agree that more audio sliders in the options would be great.  Pings and individual players' levels.  The sliders we have now are good, but more would be better.

  • CCbathwater's avatar
    CCbathwater
    Seasoned Ace
    4 years ago
    @pandareno1999 More audio sliders? You want more advanced settings... for audio? In Apex? Yeah, there's no possible way that would make audio more wonky, I guess. 😂

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