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Now on Olympus many times when I encounter an enemy squad, my ping and packet loss shoots up and enemies are lag teleporting all over the place. They can shoot me up all to high hell but I can't even get a bead on them.
This happens largely in Olympus. I normally blame the player, for the sake of argument, they may be in Cali but choose a far away server in NY or across seas with high ping so they can lag teleport on the enemies side of the connection for an advantage. But this is Olympus specific when I see my performance numbers in the upper right side of the screen increase in the wrong way anytime I get close to a battle.
- 5 years agoSo according to @hayhor lag, high ping, rubber banding, snapping and shot no reg is something new for the forums. Priceless...
I played for about an hour after the Winter event ended and things seemed to have settled down but it was only an hour. My ping didn't go over 75 on Olympus and anytime I got gakked it was because I was trying to win a fight against 2 purple armored enemies with havocs and spitfires when bringing vanilla armor and an eva 8. We will see how it goes for the rest of the week.
I'm wondering if it has something to do with the event, not playing during the "struggle hours", or if someone from Respawn spilled some Mt Dew on a console and it fixed the issue.
As I stated earlier I got a long laundry list of issues to eventually air out so thank you all for comments and hope the new year brings everyone what they need- 5 years agoI wholeheartedly take my last post back. Not only has the bull$#*% returned, it's back with a fury. Now, when I go to Olympus, the lag is so bad I cant even reload my gun or jump walls and I'm hearing my squadmates say the same thing
Now I got a NEW bug! When I go to test in the firing range, I'm lagging out there and I have another completely different name tag.
I'm sure a Respawn dev will double down on their fanboy appeasing rhetoric saying no that's not true, that's exaggerated, but it's difficult to be dismissive and set up strawman arguments when you got pic and video proof- 5 years ago
OP I don’t know if you play on the base model Xbox (VHS model or Xbox One S) but that’s what I played on for a while and I think the hardware just cannot keep up with the game. I would get constant micro-stutters at least once every 30 seconds which lasted anywhere from a split second to almost a second long and this was very frustrating. Constantly getting the “player prediction error” symbol on top right and ping sometimes spiking for no reason.
Well I was able to get the Series X and it eliminated all those problems so I have to chalk that down to hardware. Obviously other players with terrible connection will teleport but on my end I have pretty much flawless performance for what it’s worth. Unfortunately I just think getting it to run well on base model Xbox is a pipe dream...and I hear what you are saying about Olympus because as soon as I saw it I said there is no way this will run well on Xbox One S lol. I know what you are referring to seems pretty unique but saying if you are on a base Xbox model I would suggest the hardware is an issue
- hayhor5 years agoHero
@CaptWrekAlyfeNo I didnt say that. I said that I've not seen anyone say they have ping issues due to the map change in the rotation. Others here have mentioned the frame rate issues, which could feel like lag and teleporting but it isnt network related in those cases.
I actually saw the firing range name bug first hand when a pro did it live in a stream. Was really weird.
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