@HappyHourSumwur wrote:
I wonder if it has that No More Cheaters Energy or that Not Crap Matchmaking Energy or that Improved Audio and Server Performance Energy. Not likely.
My point is that they keep pumping out gameplay stuff while ignoring the long standing issues that make it pretty much unplayable for the average gamer. Fix matchmaking, do something about cheaters and smurfs, do what you can about the audio, and improve server performance!!!!
@HappyHourSumwur
Matchmaking doesnt work if there isnt enough players. Cheaters dont care about the game if no-one plays it or it becomes inconvenient to play.
Both matters can be fixed by having us wait 5-10 min per queue to really find suitable MMR opponents & teammates. Thing about cheating is the guarantees of quick dopamine fix.
What does it do to "Everything immediately" generation playerbase if in return the matches were of better quality? Having a single bad luck game and not having the patience to wait that queue again? Not sure.
Cheater issue is also something that cant be fixed as long as game is popular. Every popular online game from Helldivers to Fishing Planet has cheaters.
Quake Live I played quite a bit few years ago. It had about maybe 300 active players globally. Same people everyday on that same Frankfurt server for EU players. No cheating issues.
Audio & server issues totally agreed.