Oh, I recognize you, you play Lifeline :D I had you in my team or saw you as a champion a few times, haha :D
I won't comment on streamers, but you're right, as I wrote in another thread - when the graph is narrow and on the right side, it turns out that there are some people with great achievements (kills and badges), but there are also a lot of low levels that shouldn't normally be there.
You're right, in pubs when you find yourself in this place in the skill distribution, you know that your games no longer make any sense, because they are full of cheating and smurfing.
At least this graphic shows what we will have to deal with, but apart from adding it, they didn't change anything good in MM itself. Not to mention that this season my teammates played exceptionally as if they didn't know what the game was about. Great matchmaking. Congratulations Respawn.
I don't know where it came from, if it's a TTK issue, but when I used to have an average of 1 win per 20 kills, this season I've had an average of 1 win per 50 kills (KD 1.93, but only solo queque), but I gave up this season because of Ash, because 9/10 of my deaths are from her. I can have a great game and a lot of kills, but suddenly 3 more teams with Ash come and you die in 3 seconds. I'll wait until the new split or s25 until it's finally equalized with the others.
This season is full of cheaters when it comes to pubs. The problem is that they are forcing wallhack skills on more and more characters (recon and assault class) because they know they can't detect it. Stupidity. Instead of working on EAC we will soon have more and more "legal" cheats in the game.