@apostolateofDOOM
Respawn - We built our game to be fast paced and action heavy, removing the clunk of other BRs like Fortnite or PubG so that players can stay in the action, even if they get killed!
Also Respawn - We're doing everything we can to try and make sniper rifles more popular despite CQC being inherently better! We're also rewarding "map exploration" and "taking the scenic route" instead of fighting because...crafting! But don't worry, we'll put that we've been listening to the community allllll the way at the bottom of the post to make sure you snowflakes feel like we actually give a crap.
I better see some actual improvements to the game in the upcoming patch notes if they really are "listening to the community" as they say they are.
Edit: The map changes look nice don't get me wrong, but it would've been nice to see them take what made KC unique (lack of verticality, smallest map, intense action, clustered PoIs) and amp it up. New rotations and less chokepoints are nice, and the new area looks nice. But all these revisions just keep taking away what made KC unique in comparison to the other two maps IMO.