7 years ago
Slow Motion Servers
What is up with those slow motion servers? Today i've been in one every 10th game or so. This latest one was REALLY slow! 10 sec in game took like 1 minute in real life. AND NO! Admins, the problem...
Don't think so. I've "run out" of lag zones (obviously it's much bigger than just one town; e.g., thunderdome is always affected in full when skulltown is lagging) plenty of times. Going back seems to bring back the lag (although I don't think I've done it that many times). Could have been a coincidence I guess. I don't experience it that often.
The way this game deals with server lag IS quite weird though. Usually in other games it's "teleportation", "frame"-skipping, rubberbanding. I'm not sure which approach I like more though. I just take comfort in knowing that everyone is slow (at least I hope everyone is), so odds are equal.
P.S. I personally never experienced it outside early game (up to maybe 3 min in the game, no more). PC, game on SSD.
That really sounds like client side issue then (same as with the sounds not playing if game is not on SSD). I've never ever had the lags before I jump out of the plane. This leads to a conclusion though, that my assumption that everyone is experiencing it is wrong - ppl with better PC's should experience it less. But then I wonder how does it work when a slow person meets a fast one :S (I've never seen some1 moving super slow when I was not or vice versa).
Running into slow mo more and more.
Bith Titanfalls run pretty smooth .
Cheap server's are cheap.
It can be client-side and still affect everyone equally. E.g., imagine a line of code (client side): "slow game down, if 10 players within 1km distance". Most of the 11 players would be experiencing that slowdown when they group up. And if a squad moves together, they would all be affected equally.
Of course, the reality is probably not a line of intentional bad code, but the idea is that client-side doesn't mean that everyone can't be experiencing the same thing at the same time.
IF this problem IS actually client side and PC-dependent then it is a very serious problem giving a huge disadvantage to anyone with weaker PC's.
is * ever gonna get fixed?
i read on a hacker forum that super speed bug has sync issues that ruin the game for them. sync with the servers i think. so what may be happening and im not sure though is that there is a speed hacker whos hack is ruining the sync with the servers not only for themselves but for everyone. speedhack makes the game slow for everyone regardless if theyre hacking or not.
look like EA need upgrading for their servers. install threadripper.