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4 years ago
@hayhor Respawn has never said anything on the matter, it's the players that use the fps argument and I know some devs are gonna use it too if they ever address it.
There is a reason why PC gets 0.4, for balance reasons imo.
There is a reason why PC gets 0.4, for balance reasons imo.
4 years ago
@BaldWraithSimp values like these usually come after extensive testing. We actually provided data for them, they gathered tons of values from all the platforms before enabling crossplay.
- 4 years ago
I don't know man, console AA being stronger says otherwise.
- hayhor4 years agoHero@BaldWraithSimp You missed his point. His point being that console players need the extra based on actual data.
- 4 years ago@hayhor What data exactly again? I honestly don't see any data that would lead to that conclusion.
- hayhor4 years agoHero@BaldWraithSimp Well before cross-platform they could likely see accuracy of shots. After cross play when players are mixed they can see fight win rate and lots of other things between console and pc. Perhaps console players don't dominate pc lobbies like some believe with all their hearts.
- 4 years ago@hayhor never claimed console players dominate. AA on PC has been the same and I don't see any one asking for increase, so there is no reason why console should get higher AA regardless if they dominate or not.
I have made the same point multiple points in this thread, I rest my case on this topic.
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