Forum Discussion

NolanGraysonnn's avatar
5 years ago

Some thoughts after the Genesis event

The original King's Canyon is so beautiful. The water, cascades, waterfalls. I could just walk around the map and admire the beauty. The huts and tree houses so great, the details so interesting. The general atmosphere felt great. Like every single rock or crack was well thought through. 

It looks like some good designers WORKED on original KC for 2 years before releasing the game and that they had a good concept of WE. 
Then suddenly things speed up after launching Apex! The good designers didn't have time to update KC and nor to work on WE because they needed to develop new map ("Olympus") asap so the company gave the tasks of updating KC and creating WE, based on the good concept made by good designers, to interns. 

The internes like the style of destroying obviously. They got rid of things that were beautiful, destroyed interesting spots where you actually had many ways to play your opponents. In that places the introduced wide open spaces, put generic buildings without interesting vibes. 

WE had it worse because even though had some beauty in it, it was just empty and underdeveloped. The interns again did what they do best - copy paste generic locations around the map. 

7 Replies

  • If they had kept the overall layout of the original kc, with extremely minimal changes to accommodate some of the better POI'S we have now KC would be the perfect map. 😛

    OG WE however was terrible, just a vast expanse of sweet FA lol.

  • @NolanGraysonnn indeed, you have an eye for detail. I commend you good sir.

    But still I like KC in its updated form but it’s not the same as it was...

    ... it couldn’t cause it got changed of course...

    ... hey shut up...

    ... no u shu...

    BLAH
  • @NolanGraysonnn The updates and added POIs are all good, except harvester. This is a BR and in a BR teams are supposed to spread out. In order to do so you need lots of good POIs to drop to.

  • @NolanGraysonnn wrote:

    The internes like the style of destroying obviously. They got rid of things that were beautiful, destroyed interesting spots where you actually had many ways to play your opponents. In that places the introduced wide open spaces, put generic buildings without interesting vibes. 

    WE had it worse because even though had some beauty in it, it was just empty and underdeveloped. The interns again did what they do best - copy paste generic locations around the map. 


    LOL! I'll wait until this guy finds out what will happen to World's Edge. I made a thread detailing all the leaks coming next season in WE. It's gonna be fiery. 

    https://answers.ea.com/t5/General-Discussion/Possible-Spoilers-Upcoming-map-and-map-changes/m-p/10450654/highlight/true#M163736

    Spoiler

  • @hayhor wrote:
    @NolanGraysonnnThe updates and added POIs are all good, except harvester. This is a BR and in a BR teams are supposed to spread out. In order to do so you need lots of good POIs to drop to.

    I've played numerous BR's extensively over the years and there is inevitably always at least one POI that gets heavily dropped on.

    There is no set way of playing a BR, your own personal preferences aren't the expected playstyle lol, just one of many. All that matters is who is still standing at the end lol.