Forum Discussion
@Metr🤭din If it was that simple they would be doing it. Simply put there is more to it. If you have a program that detects headshots, you then have someone get lucky and land a bunch of headshots, they get wrongfully banned. Now the TOS team has to deal with reviewing that persons account and unban them.
Some of the very high skill players aim for nothing but headshots. They are extremely good at as well. I've bumped into top 100 preds in matches, they land a ton of headshots, it's really insane. Some of them I have heard of and I can tell you they do not cheat. They just have really good aim, really good recoil control and are really good at the game. If they did not have the top 100 pred badges I would assume they were cheaters at the death report. But when I spectate them it's clear they are high skill players. Their movement, their play, the way they rotate, everything is top notch.
- GRiPSViGiL5 years agoSeasoned Ace@DarthValtrex I call BS on your claim. You can't tell if people don't cheat!
Stats are a great way to identify cheaters.
Tell me AI and machine learning cannot be leveraged to analyze and combat the problem? They could absolutely do testing with Pro's and compare against cheat programs in controlled environments to get good data. The cost of doing is probably the deterrent.
You can't play against similar skill player pools and maintain the gaudy stats and high headshot percentage cheats will register. Most competitive games match with some kind of MMR so the skill rises past the cannon fodder groups. Why do you think cheats can be tuned to land less HSs? Because stats were being used to ban people on good clan run servers for a lot of different games!- DarthValtrex5 years agoHero (Retired)
Sure and they are working on AI to combat cheating. Most gaming companies are investing a ton of resources into it. Putting an end to cheating would be a golden goose for a gaming company, especially if it's something they can get intellectual property protections on. Every FPS game on the market is plagued with cheating. If a gaming company could provide an FPS game that had an anti cheat system that was let's say 95 or even just 90% effective, they could dominate the FPS market. It would be worth tens of billions if not hundreds of billions of dollars.
Unless the cheating is really egregious, it can be hard to detect. There are forum members here who have KD's above 8 and they do not cheat. I played a few rounds with an old forum member who had a KD above 7. I have a BFV friend, I used to play BFV with him almost daily when I was into it. He's one of the top BFV players in the world for console. He uses a standard controller, he just has crazy skill. Just to give an idea, this guy used to be a professional baseball player.. He has reactions time most people simply do not have. His stats in game are just unbelievable. Every lobby we would go into, he would get endless accusations of cheating.
Just to give an idea what I'm talking about.. It takes .4 seconds for a fastball to go from the pitchers hand to catchers glove. In that .4 seconds he can judge how fast the ball is traveling, the direction of the ball and still make contact with most of the pitches thrown. Keep in mind it takes a human .3-.4 seconds to blink.
@BaldWraithSimp I have dealt with the cheaters in PC lobbies I frequently play with forum members who are on PC. So I completely understand the gripe.. I want it fixed just as much as you do.
- 5 years ago@DarthValtrex Maybe cuz you haven't come across aimbot on PC like we PC players have. Besides OP is talking about PC cheats here, so console experience is of no consequence here.
Can a person get lucky that every shot he takes against each enemy in the entirety of one game is a clear headshot? No. I am not talking about killing 1 guy with all headshot, but killing like say 10 with a 100% headshot accuracy. Not even preds can do that.- E9ine_AC5 years agoHero+@BaldWraithSimp Using numbers to base upon action is not how it should be done. Just yesterday i hit 12 head shots with a charge rifle. Another full mag head shot with 301.
People dont understand that sometimes some just get lucky. Its quite easy to dril nothing but head shots when a player is standing still like a potato wondering what year it is.... Majority of my shots are head shots. Because ive trained my aim to focus on head shots not body shots. I want them dead not wounded.
One my legends has 2400 kills. With 5000 or so head shots. Does this make me a cheater? 50% of my shots are head shots at this point. Some only aim for head shots.- 5 years ago@E9ine_AC You missed my point. I clearly said getting 1 or 2 kills with full headshots can be lucky, but if someone has 15 kills and all of them are full headshots that's clearly an aimbot. I am talking about near 100 % headshot accuracy throughout the entire game.
2400 kills, and how many shots did you take to kill these 2400 people in total? Even if you take 10 shots per person which is me being modest here, that's 24000 shots and 5000 headshot equates to about 21% headshot. You don't fit my description in any shape or form. 🤔
- hayhor5 years agoHero@DarthValtrex You wouldnt ban someone for a few lucky shots. You would look at an overall trend and look for the blatant ones first. As your algorithm improves maybe you can figure out the soft cheaters. The one who dont only do 90% headshots but maybe their cheat makes a pattern to try and throw the automated anticheat off.
I could see doing this and we dont know if they are or are not at least trying to now. I'm pretty sure it isnt just one guy or a few people reviewed videos to ban people though.- DarthValtrex5 years agoHero (Retired)@hayhor I think if it were up to me and I was trying to write the system. I would focus on AI that documents the software instead of the individual player.
Recoil patterns, TTK, just about every point of data I could come up with. Have the AI analyze the data and look for patterns that we can't see/comprehend. Now have the AI create definitions based on those patterns and so on. I think that is what they already do.. The issue is they find a way to detect said cheat, it becomes useless, people who make the cheat update their cheat to get around the detection method. Thus it's a constant battle for gaming companies.
I think it sort of depends on the type of cheat being used though. Detecting wallhacks is much different than detecting aimbot.- 5 years ago
Respawn is not INTERESTED to counteract cheaters phenomenon, they have only one goal, take money from cosmetics, if you see there only one thing work very very good and are credit card transiction! the rest is nothing, players continue complaining but they play the same and this push company to not waste time to solve, bug, glitch, cheat and another kind of problem....as long as they have players continue play and complaing but not stop play the company live and not take action....this is my point of view...
About Apex Legends General Discussion
Recent Discussions
- 9 minutes ago
- 23 minutes ago
- 9 hours ago
- 10 hours ago
- 11 hours ago