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hayhor
2 years agoHero
@Trgg3r I highly doubt the top 1% are the biggest contributors to the the overall income of the game. I'm personally not in that group and I've spent thousands on this. I have plenty of friends not in that group that are in the same boat. The top 1% are such a small group of players it would only make sense that the rest spend a lot more overall. Do the streamers in that group influence others and cause some of the spending? Yes, absolutely.
2 years ago
@hayhorI think he means the individual people, not as a group. There are so many casual players that even one purchase from each casual player = more profits that what heavily invested high skilled players are spending.
I’m confident that the bulk of profits are from casual and or average players (as a group). He’s saying that the he thinks that higher skilled players typically have more play time, and that correlates with them buying more content (per individual).
- hayhor2 years agoHero@Axs5626Sxa5001 Oh well I agree the more people play should equal more chances at sales. This is why there's a focus on getting people to play more through having ltms, events and making ranked more of a grind.
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