@Wolferato If all buildings, including the two multi stories in the outside were single level the whole map would be flat with a bunch of single story buildings to fight around. People that want to camp a building could camp however, where ever they want.
Paths tactical is useless? I played 3 games in this map yesterday and won all 3 as path swinging to height. So please understand, unlike most I'm not complaining out of frustration due to losing. Any character that has to run or climb to height is useless, unlike on the skulltown and frag maps where there are multiple high and low areas to play. On those I play a lot of caustic a fair amount. There's no way I'd play caustic on this map.