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10 Replies
- @EPS1234 I always want the ltms as a side mode but that being said I'm really enjoying this mode.
The Mode is pretty decent, RE-45 and Flatty are killing it with the hop ups.
Played about 8 matches last night (Solo Q) with two wins.
It's a fun mode even if the sword is a bit too broken with the ultimate & infinite dash.
the nessi are hilarious aswellYup, the Nessie's are great.
- EPS12342 years agoSeasoned Veteran
The game mode would be fine in my opinion, but the thing that’s killing it for me is that people are invincible with this sword I put it entire clip of a rampage charged up into somebody and he ate every bullet like it was nothing if you can’t kill somebody in their invincible, how is it fun ?
- @EPS1234 Was the player using the block with the sword mechanic? I was unsure how long this lasted. Eventually you'd think it would have some overheat mechanic that forces the enemy to do something else.
- i-Norm2 years agoSeasoned Adventurer
I agree. I hate it that these modes are forced down your throat.
- CCbathwater2 years agoSeasoned Ace
@i-NormYup. I have been complaining about it since they did it the first time. Back in... don't even remember, it's been that long. And naturally when it's some LTM I enjoyed, like Winter Express or Control, then it wasn't a takeover. 🤣
- jaygates8792 years agoSeasoned Ace
Sword needs nerfs, can't hear the scrub holding it and found out it can 1 tap a catalyst reinforced door, I know grenades already do but atleast I know there coming then.
https://www.reddit.com/r/apexlegends/comments/193f523/best_swordsline/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
See the above video.
1st issue is the unlimited dashing. Thats just way too unbalanced movement.2nd issue is audio. Like as if this game didnt have issues with audio before the audioproblems are on turbo with the sword plays. Someone dashing towards you or even using sword behind you doesnt make proper audio.
3rd issue is the sword reach. Once the silent assassin has dashed close enough, you have 0 chance to back out. Just spam the sword hit and you land every hit as long as the target is on your 110 FOV screen.
Combine these three with some sweat getting the sword and you have 0 chance of survival.
Small fixes to make it more balanced against gun plays = game core.
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