6 years ago
Tomorrow's Patch?
So one huge thing besides all of the buffs/nerfs, Evo shield, and backpack changes and muzzle flash changes that I never heard in the dev stream was footstep and sound audio is really messed up right...
@pastaclown wrote:@CASEYDlLLA I can assure you @ColdHours isn't laughing at you. Everyone has had audio issues that's gotten them killed at one point or another, and a ton of people have been asking for a fix. They've been dead quiet on said issues for maybe a season and a half now? I remember before Season 3 started someone here on the forums optimistically told me they MIGHT address it once season 3 started.
Remember, these are the guys who took 3 and a half seasons to address the ridiculous muzzle flash, and about 287 days (from the earliest recorded forum thread to the patch from when said feature was implemented) to add a feature to cancel finishers.
What they will do however is decide to "fix" players doing things they didn't intend.
Increase activation time for Bloodhounds scan from 0.4 to 0.8 seconds because they didn't "intend" for players to use it in combat to gain the upper hand before peeking around a corner?
Who in world other than themselves has ever thought that was a problem? Players carrying too many nades? Nobody in the world considered it a problem. It came with it's own assured drawbacks even tho successes with an ordnance attack is never guaranteed.
Bizarre how they are so out of touch.
All that hubbub about bloodhound players behaving bad and doing no no stuff with their scan. But they're perfectly fine with the relentless quitting and abandoning in pubs games.
No solo's or any of the stuff players want, but plenty of skins to sell and ridiculous attempts to micromanage how players decided they tactical should be used.
@WingmannedbroI actually thought that peek advantage was the whole point of bloodhound and why I occasionally used him. Being 3x the range I guess you'll be quite noticeable using tactical, risky taking nearly a whole second to activate and pretty useless by the time you enter a town. I won't judge before release but it doesn't sound like a great improvement.
As for the champion buffs and nerfs... They were needed and should be useful. As op as gibby is they need to buff everyone a bit
@apostolateofDOOM wrote:@WingmannedbroI actually thought that peek advantage was the whole point of bloodhound and why I occasionally used him. Being 3x the range I guess you'll be quite noticeable using tactical, risky taking nearly a whole second to activate and pretty useless by the time you enter a town. I won't judge before release but it doesn't sound like a great improvement.
Not to mention how superfluous it is to scan a whole town. If people are fighting there you'll know it. And randomly scanning seemingly abandoned places to sometimes find a rat isn't worth picking him for.
A nerf to one of the least picked legends. Too bad, I have his loom which is sick, but i'm still hoping he'll be better some day.
@CrazyPlays54 wrote:
@WingmannedbroAre you complaining Bloodhound is UP?
Like what. Bloodhound is OP compared to Mirage.
#BuffMirage
lmao, oke I agree, still it's odd to nerf a bottom 3 legend. If they nerfed Mirage instead tho I actually would've died laughing when i watched the dev stream.