5 years ago
Triple take
You need to take away the * precision choke from the triple take, it is way too op early game I keep getting two tapped even though I’m beaming them. Make it a fricking mod again it’s way too op alre...
@Daze623 thought you actually played the game when people complained about PK and not from a LTM lol. And not understanding that the LTM from season 6 has the changes that I am talking about from season 3. Eh okay bye.
@Daze623ah I thought you were talking about the LTM from the pre season 👿 - confusing as hell lol.
I dont really recall much complaints about PK in season 0, it was mostly on R99 - Wingman - R301. Since PK still had its flaws, you had to be really good to win fights against R99/Devotion/R301 in close range - and many people actually didnt use it much since they said it was too inconsistent - they would claim they hit all pellets and do 20 damage.
There were a few really good PK MnK players back than, that would flick shot - but those were really rare, and they would still lose against R99-Devotion-R301 in close range if they missed just once. It was not as forgiving as Mastiff is, and pre season 3 changes, most didnt even see it as mandatory for CQC (that became a thing in season 3).
@BaldWraithSimp well I walked out from skulltown with 20 longbow kills, against some PK´s in close range - doesent really say much, Longbow stronger than PK in close range? Sure if you outplay people. PK was a lot harder to be good at back than (season 3 anyone could use it and it also became a better sniper weapon than Longbow). And thats when people starting complaining alot - that a shotgun was a better sniper weapon than most sniper weapons.
@NitromethaneAP20 longbow kills? If you say so.....If you said 20 PK kills, I would believe you.
Honestly, I don't get why PK has choke on it? It's a shotgun, not a sniper.