3 years ago
Valk / Flight
Ok so we had a new character come out some time ago with capabilities that no one asked for Who new that the character would be game-breaking? Yes game breaking, I said it. Shoot at you? fly away. ...
Valk wasn't good at release, because people didn't realize the potential.
Yes the pickrate was decent, nothing compared to recent times... so even calling it out before wouldn't have meant much.
Next to that, it doesn't really break the competitive integrity.
By your logic we should nerf Gibby so his shield is breakable, hell why else would he get chosen so much?
Introducing new mechanics isn't bad, if they are good then that's fine... since everyone can literally have one of said legend on their team.
Currently high ranks cannot have a squad without a Gibby, what's wrong with adding Valk into the mix?
Are we now restricting the picks? If so, why was it fine to have it like that with Gibby?
I'm just getting the feeling that people aren't taking the proper steps or don't know how to deal with said legends, therefore they should be dumpstered.
Your only argument is that people now can move around the map more easily... which isn't even a bad thing, it adds another form of strategy.
Obviously players from Apex are going to have issues with CSGO, it's a completely different category of games.
If I were to tell a CSGO player to play R6 then they would also break against the rocks, because they quite literally don't know how it functions.
The pace of those games are much different too, so uh... yeah duh.
You're exaggerating.
One does not have to main a character to be able to see what's right.
I mean, you would know that, since you're making this post after all... so you're just sticking that title on me because those are the only people that can disagree with your statement?
Not a good way to start off...
People can bail yes, though they need to have the proper cover to do so.
If they're able to fly away then they could've just ran away.
Now of course it's harder to pursue them, though otherwise you would just be running after them anyways, better to target someone else.
The changes literally make it so they can't move as far... so that issue has theoretically been solved, it's not really a complete bailout.
It's also not really impossible to shoot down someone that's going up with the ult.
If something is good, why should it become worse?
Because it's used a lot? Because it doesn't promote healthy diversity for the game?
It's never broken by design, you can always just rework a legend by replacing an ability.
According to you it's not possible to fix it with simple changes, a rework would be the proper thing to do.
And like you said, how do we fix it without making a legend useless?
Well, that's the neat part, we can think of something so it's easier for the devs.
Now of course it's not our job, though good luck convincing people for a change if you don't have a plan in mind.
Cheap tricks?
Movement has always been one of the major things in the game.
Yes, whilst this is something easy to use and rewards pretty well, you can't just blindly land somewhere.
Your position will be announced to everyone near, and yes, whilst you can see them, they will also be able to see you.
Information is useful, though not useful enough if everyone starts turning against you.
I personally don't see an issue with promoting movement around the map, though limiting that range is a good thing, luckily that's something they're already doing.
How about we wait for the changes and see what they do?
If it's still too broken, we can still try to fix it, though we shouldn't make drastic changes before trying other options first.
@Daze623 It does help my point though.
Gibby has been getting nerfs, they haven't worked.
Why? Because the nerfs simply were just small changes, targeted to make him fall out of the meta long term without dumpstering him.
Currently, it seems like we instantly want to take everything away and change it all.
Is it more acceptable just because Valk isn't one of the base legends the game started with?
No of course not, so I'm trying to point out that taking the long term route is for the best, as we obviously don't want to dumpster them.
It hasn't worked out yet for Gibby, though of course there are plenty of other pressure points they're working on.
Once a game has a meta then it becomes impossible to not have a single time without a meta without it feeling like garbage.
There will always be legends that stand out on the top, resulting in handicaps here and there.
And whilst I do understand the frustration, it's much better to adjust values rather than completely remove a design element.
"There's a reason why they're spread around"
Yes, because the developers decided that, you think they just randomly decided to add in the Valk ult without second thought?
We're dealing with devs here, not machines that produce random results.
Let's first change it so the ultimate isn't as strong, that's easy to do.