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While other maps also have this issue at times it is way more noticeable here because there is so much dead space with no loot, and you have to walk large distances to go around walls.
With a map like this it needs better rng for the loot. Otherwise, I see no point to learning the PoIs when they are this inconsistent.
- ComicBookGuy27271 year agoSeasoned Ace
I actually like the map... but like hayhor said... the loot is what makes the map not fun to play.
- hayhor1 year agoHero@AymCTL Exactly. I can drop at any POI on WE or KC or SP or Olympus and be fine for loot. Even the small ones. Edistrict is an awesome map, it just needs to fix the loot issue.
- Lord_Scorpion341 year agoLegend@hayhor I think they had the right idea with Olympus tho. Give us a chance to ride around & explore the map a couple of days. I liked that idea but they never did it again.
- MrGreenWithAGun1 year agoRising Ace
I would like to suggest two more changes to this map.
firstly, since this is supposed to be a night map, remove the buildings that have no loot and only serve to segment the map. Replace them with open hills or roads that are truly dark so as you traverse those areas it is more difficult for others at distance to see you. This makes open traversing more interesting and safe, it gives recon an additional role of helping spot opponents in the dark, and it help make far more obvious the loot is where the lighted areas are at. This would really make it a night map and a sniper’s paradise.
second, a vehicle would be nice. With headlights so the driver can see the road or highway in the very dark areas. I don’t care if it’s the trident but maybe a jeep, or something like a halo warthog with a gun on the back. The headlights would help give away the vehicle position. That would be really nice.
i mean this map has streets all over the place. It has vehicles everywhere. Why can’t we drive any of them?
we should be able to jack a ride from time to time.
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