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- @DarthValtrex Okay, I thought the odds were 500 for a guaranteed one (which it is) but I thought it functioned like because its 1/500 and it stacks every pack opened when you open 500 packs it would reach 500/500 and thats how you guaranteed a heirloom, I thought it was that easy to the point where just spending 100 dollars increases the chance big enough for a heirloom, but it turns out the odds don't stack and its much harder then I thought lol. Thank you for the clarification
- @PangPangSheMen You can buy 50-100 packs in a bundle tomorrow during the black friday sale store event. If you really want one this is the cheapest way outside of collection events.
- @Cheese9Man Thanks bro.
- RockDokRock4 years agoSeasoned Ace
@PangPangSheMen No, as explained earlier I think, per pack, the individual odds are far less than 1/500. You are supposed to be automatically awarded one on your 500th pack.
I think some packs don't count towards this total though. There are a few here who are level 1,000+ who still don't have one so it's a long road potentially.
- @RockDokRock yeah I heard you only get around 200 packs when u hit level 500, Idk what happens after level 500 but if you want a free heirloom you'll need levels, treasure packs, and battlepass free packs. I agree, even though all packs are all the same percentage of chance many people get heirlooms before their 500th pack, because they got so many packs, therefore many chances to get lucky so even though all packs are the same odds. If you don't get one you still have another opportunity to get one in the pack right after.
- DarthValtrex4 years agoHero (Retired)@PangPangSheMen No, it does not stack like that. It's not as simple as just increasing the percentage like that. It's RNG based so in order for the odds to increase, they would have decrease the number of other possible outcomes on the RNG. We know they don't do that. We kmow the odds are less than 1% and every time you open a pack it's always less than 1%. It does not matter if you've opened 1 pack or 490 packes.
From the FAQ of Apex. https://www.ea.com/games/apex-legends/about/frequently-asked-questions#q3
How do the Bonus Heirloom Shards work? link
When a player opens an Apex Pack, there is a <1% probability of Heirloom Shards dropping. Heirloom Shard drops do not deduct an Apex Pack from your inventory. Heirloom Sets cannot be crafted with Crafting Metals and can only be obtained by exchanging Heirloom Shards (or through a Collection Event). A player cannot open more than 500 Apex Packs without receiving Heirloom Shards (assuming the player does not own all of the available Heirloom Sets). Once a player owns all of the Heirloom Sets, the player will not be eligible for this bonus until more Heirloom Sets are added to the game.
@RockDokRock As I was reading this thread, the first thought that came to my mind was "With so many people participating in this thread, you'd think that probability would favor that at least one person, other than RockDockRock, would understand how basic probability works."
My second thought was the realization that most people who would bother to be on an ea.com thread are probably children.
My third thought, though, was remembering that basic probability was taught to us in like... 3rd grade... so, yeah, this is kinda crazy... I was so baffled that I just had to weigh in.
You tried, multiple times to explain it, but no one even acknowledged you: Calculating the probability of an outcome in one event, where the odds are known, is not the same as calculating the probability of one outcome over the course of multiple events, where the outcome odds are known for each event.
Your coin flip example hit it dead on the money. I think, perhaps, that the thing people are failing to understand is that the probably changes over time, as each event [in a series] is executed (i.e. each coin is flipped). Who knows, maybe someone will read this and get it:
Suppose we're going to flip a coin two times and me and you are making bets about whether or not heads will be flipped at least once. From that moment, there are exactly four possible outcomes across the two coin flips:
TT
TH
HH
HTThe result *will* be among those four possible outcomes and it is no more likely to be one than any other. There are no other, possible, outcomes, and, you can observe that of the 4 possible outcomes, 3 of them include at least one "heads" result. Thus, 3/4 of the results include heads, thus 75% of the results include heads, thus there is a 75% chance that heads will come up in two flips.
That does not mean that heads will "definitely" come up. It just means that if I tell everyone on Earth that "heads is a sure bet!" then approximately 3 out of 4 of those people will think that I give sound financial advice and about 1 out of each 4 people will think I'm a scammer.
However, if, the first flip is "tails" and we stop to calculate what the probability of the _next_ flip will be, then we would realize that _now_ the odds of heads coming up both in the next flip and across the series has reduced to 50% (made evident by the fact that "H" only exists as the last character on 2/4 of the possible outcomes; i.e. with the first event now known, 2/4 of the total possible results have been eliminated because they're no longer possible).
That really is basic probability theory and people have been building wealth on top of that since money was invented. It's as sound as anything that has ever been realized in all of human history; it is no longer open to debate here on the round Earth.
Yes, obviously the coin flip is an over-simplification and the calculation that EA is running is more sophisticated, but that does not make it any less subject to basic probability math. If the odds of any possible outcome from a single event are known, then you can calculate the probability of that event occurring in any series, of any size, using the same formula.
The only two things that remain open for debate are:
1. What are the odds that any given box will contain an heirloom (as many have cast doubt on the 0.5% figure)?
2. How similar each box opening is to real, random, chance; has it been biased?
Although we know that the probability does imbue biases, based on the fact that there is a 500 box guarantee (which is, itself a bias), we also know that it has not be biased beyond the possibility of statistical analysis and probability modeling, because a) Respawn, itself, provides probability models on the purchase screen and b) it's illegal to do that, virtually anywhere.
So yeah, there are things still worth debating but, what is not open to debate, is RockDockRock's logic. It's 100% accurate and anyone arguing with him _actually_ doesn't understand how probability works. Go watch a video if you still don't get it 🙂
@vmadman I'm so sorry, gonna have to disagree with you and Dok.
I know that the coin flip theorem might be correct in most cases, but it isn't in this one. You see, each pack has a 0.2% chance of an heirloom. You are guaranteed one at 500 packs. But, even if you are at pack 499, the odds are not 99% that you are going to get an heirloom; they are still 0.5%. The only number pack that does not have a 0.5% probability is pack number 500 itself.
@DarthValtrex is correct, and @RockDokRock , though he makes a very compelling and usually accurate argument, is not. I hope this fully settles this and I don't have Mr. PHD arguing against me, fore I'm still in highschool
- @SRGRAMPAGE You are correct, sir!
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