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@DarthValtrex specifically in the scenario I've described, I've only talked about Lifeline who the community didn't believe (from what I've seen on Reddit / on here) didn't quite need anything, though it would've been nice to have something. I'm not disagreeing with you on the fact there is a point to toying with abilities, but specifically with Lifeline, from what I saw, no one really thought anything needed to be changed.
Edit: Again, yes, ability changes are necessary much to the dismay of the people playing said characters. I liked Path's old grapple CD, but I also agree that it was way too short and offered way too much utility in fights. Wraith is...Wraith. Much to my disgust. Lifeline IMO did not need said changes simply because she wasn't really a problem and held a steady pick rate throughout the seasons.
@pastaclown Yeah playing against lifeline is a different beast entirely.
I play primarily mid-long range, I can play CQC but I dislike it due to the amount of crap the netcode throws at me.
As a mid to long range player I'll always be with my squad but just hanging back slightly throwing down support. I often have the same issue that you do with fighting lifeline where i'll drop her team, and despite my team being right on top of her....they never seem to be capable of finishing lifeline off. Which then leaves me having to close down distance while she undoes all the work I've put it in to get our team the squad wipe.
I do carry arc stars to mitigate this issue, as a good throw instantly knocks the revived player whilst slowing lifeline. However as you know...that isn't always a viable strategy.
So yeah to your original point, a CD on that revive would be lovely. 😛
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