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@hayhor 40 minutes would be perfect but man 1 hour and a half, didn't they mention in one previous patch that they lowered the rotation time? Or i dreamed about it?
- dSKyNafinchin4 years agoHero@Cro_Pittt They did away with the 2-hour rotation with S13, Lol. I'm still on board with @hayhor suggestion for rotation times. I genuinely can't think of any reason to have them longer than 45 minutes
- hayhor4 years agoHero@Cro_Pittt It can't be a constant 40 minutes otherwise the same map would appear at the same time every day. This is why there is 1 and 1.5 hours now. This is why I suggest 30 and 45 minutes because 30 minutes would result in the same issue.
- 4 years ago
Allow me to play the Devil's advocate here and state, it takes me a bare minimum of 18 to 20 minutes to kill all the other teams on the maps. I could do it faster but they just will not cooperate with me on it for some unknown reason. Some people die quicker than others, some team members won't even allow me time to grab their banners or wait the time to get the end result. Those who die in the first 5 minutes on a one hour map would see it 12 times an hour, while I only see it twice... maybe three times, if I am fast enough.
In the end, Respawn and EA have to decide and explain why the three maps are cycling at any given rate. It doesn't matter much to me, unless they too fast, and I am skipping maps while working on the first one.
- hayhor4 years agoHero@Xubunnytwo To counter your argument- The maps would come back to you faster. You would still get to play maps the same amount of time. It would just change more often. Personally I wouldn't care if it rotated every time I queued up.
Also, what pubs do you play that take almost the full amount of time? 12 to 15 minutes is pretty standard for my pubs lobbies. Occasionally I'll get a 22 minute sweaty end game but it's incredibly rare.
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