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@NewWorld998Sorry sir,
Most people in the forum know that I am extremely against aa because it ruins the competitive integrity. But what happened in your clip had absolutely nothing to do with aa, you just slided right into his bullets especially the first chunk of Bullets you took were only because you slided right into his crosshairs wich was on your body height at the beginning…
I played for almost 20 years on mnk and I also played controller for quite a while by now just to understand what it can do and what it can’t… and no it does not go for headshot at all, it actually pulls to body.
I still agree that aa is probably a bit to overturned currently because of the zero ms reactiontime for example but it’s not as crazy as many mnk players believe.
I appreciate your logical take on this.
I only play Apex on controller. So yes my opinion is biased. I’ve played competitive FPS since 2006 (Halo). I played in semi-pro tournaments for Halo and CoD.
But I 10000% agree that in a competitive setting (Ranked or MLG/ALGS, or whatever lol) there should not be a group with aim assist vs a group without aim assist, regardless of input.
Don’t get me wrong, I am STILL
ONE MILLION percent convinced that MnK is the superior method for playing FPS games, even with aim assist present. I just think that there needs to be congruence in the inputs if there are rewards on the line.
Aim assist ABSOLUTELY detracts from competitive integrity if tournaments/lobbies are comprised of controller AND MnK players.
Honestly I think it’s up to the tournament organizers to separate inputs. Because companies (EA/Respawn) really don’t care competitive integrity; they want one population/pool so they can make matches as fast as possible within reason. Their ability to do this allows them to maximize profit margins, which is the ONLY GOAL.
- 3 years ago
@Axs5626Sxa5001 Props. This is the right take. Not that AA is too strong. It just doesn't belong in a competitive environment. Also that Respawn will do nothing to change this. The bottom line IS the bottom line here.
MnK support for console would be a fun fix without splitting the player pool too much. Then we could have AA lobbies and non AA lobbies.
- Kyldenar3 years agoSeasoned Ace
Again, anyone that thinks Apex Legends has "overtuned Aim Assist" has never played Destiny 2.
That game has LOTS of Aim Assist. Makes me look like a virtual marksman wizard. It even carries over to PvP so much that most people tell you it's not about shooting skill, but movement skill and watching the radar to know when to shoot.
- 3 years ago@SacrificialSloth
As much as I agree there's the problem of people on console want to be able to compete too.
I just wouldn't have them going head to head with each other in the same lobbies.
Literally just make sperate competitive lobbies and leader boards of best mnk player, best PC controller players, and best console players.
- 3 years ago@Axs5626Sxa5001 I dont think there is anything wrong with having a bias towards one or the other, I think that’s normal.
I just don’t like it when mnk players blame everything on aa or when controllerplayers pretend it doesn’t do anything or barely anything…
Both sides are just wrong and the truth is in the middle.
I know ea won’t do crap about it, because it would cost them players, and it’s a simple gamble for them to nerf it… they would have to hope that the lost controllerplayers will get exchanged with mnk players and I understand why they don’t take such a gamble.
We also need to look at pc fps gaming and acknowledge that the competition for apex is much higher, the top fps titles especially to make money are pc exclusive titles.
But I also know for a fact that many mnk players avoid apex because of aimassist.
I am also with you that mnk is superior in overall but that’s why aimassist exists 🙂- 3 years ago@matzesingt
"Both sides are just wrong and the truth is in the middle."
I could get behind that. As biased as I am about my aa opinions. The more I try to research and find out more information on the matter, the more it seems like it's an even playing field but no side wants to admit it.
Mnk complain about aa being too strong. Controller says it isn't strong enough.
Every bit of information I look up though always says that mnk is the superior input-which as you said is why aa exist.
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