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This gives you something to work towards. Adding MORE excitement not less.
Getting to level 23 is very easily achived. The game rewards players who actually play and help their concurrant numbers etc etc.
Why would they cater to people who play an hour a week before they cater to the people playing 10?
- 7 years ago
if you could earn 24,000 Legend Tokens in a few hours, than you are a actually legend, other than that it, it doesnt * matter if it is b2p or f2p nowadays, some f2p games make more money than b2p games. Just because it is f2p, doesnt make they have to skimp on content. The have a 100$ option but not a 5 dollar one, the know they are making money. This would benefit the players and the developers, so players dont stop playing due to getting sick of playing the same few characters.
- 7 years ago
Also your definition of bitching is flawed. Bitching would be "omg this is so stupid how I have to grind or buy legends, this game sucks." I suggested a change.
- 7 years ago
Each legend is 12,000 not 24,000 to buy.
i like to have my heros locked away for me to unlock,that is the progression system for me,i've played league of legends for 9 years and own around 100 of the 150+ heros on there and still play to this day.its a none issue for me.
It also has the effect of not letting every single player insta lock the new heroes because not everyone will have the points(eventually when the hero pool is larger)
- 7 years agoI never * said it was 12000, right now if you want to unlock all the characters it would be 24000. League and Apex Legends are very different, you have 150+ characters in a MOBA, you have 6-8 here.
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