Forum Discussion
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I'm fairly certain you will have no shortage of "feedback" on the mouse input and a whole host of other stuff after the patch dops my friend. 😉
I watched the 2042 3.2 update video on https://www.youtube.com/watch?v=FUccNKQVLaQ
At 11:17, I noticed that the assault who equiped grenade launcher for AR also had 3 extra grenades
Is this a bug or mistake?If not,I can see the bomb rain in the future
Yikes! Nice catch, I hope that's not the case, that's way too many grenades!
- EA_Leeuw2 years ago
Community Manager
Hey @Vinstens,
It looks like this post ended up in the Spam filter. Sadly it is not known why this happened. But I have restored the post. Sorry about that. - @Adamonic Have you actually used Rao before lol, he ain't useless or worthless at all. And he's one of the best additions to the BF franchise.
The whole point of Rao now more than ever is to be a constant annoying vehicle swatter at a distance (was way too easy to kill skilless birds with hack + stinger lol).
He's a Recon so naturally he's more effective played at a distance. SOFLAM helps to constantly target tanks/helis (and spot infantry) further off in the distance so it's the ideal gadget to have when not hacking. Complete opposite of useless.
Hacked vehicles now communicated to teammates as locked targets is amazing and something that was needed since launch - anti-vehicle awareness will be instantly improved.
The compromise to this though is the increased hacked target cooldown (this window is where Engineers really need to spam rockets), and slightly longer hack duration (not really a prob if you're at a bit of a distance as fortunately his hack range didn't get nerfed - nor should it). If a Rao is close to any vehicle and expect to hack it they deserve to get killed.
The more people understand this, the more synergy there'll be between Rao players and Engineers on the field. They'll be extremely effective at wiping away scrubby vehicles, can't wait honestly. - @UP_LordPlumber It's truly magnificent, isn't it.
- Skilless Bird getting nerfed lol. Balanced.
- Stealth can't spam repair and flares at the same time lol. More balance.
- Helis stall after flying past a certain limit lol. Even more balance.
- Hacked vehicles visible to all teammates to target lol. More delicious rocked spam to enemy vehicles.
- Liz finally getting the long-overdue fixes and improvements she's needed lol. I love how the only babies having a cry about this are delusional heli sweats who can't accept that this is just how it works out sometimes.
- I also love how skilless heli sweats think Below Radar will make them invincible when it simply means they can't be locked-on below 30m... by ground-based vehicle AA only... (literally all it does haha). If they're locked-on by ground vehicle AA above 30m and drop below 30m they'll still be locked on lol. ggDICE.
It just keeps getting better. - GrizzGolf2 years agoSeasoned Ace
I wish the update was out already!
- AOD_CapStar3622 years agoSeasoned Ace
my favorite fix for this patch
"Further improvements to align EMKV90-TOR shots with its crosshair."
oh boy, prepare more whining for pilots and tears of salty raging about the TOR once again.
IMHO - i wish dice would fix PC HOTAS Support for Multi-input HOTAS Setups like Thrustmaster and Logitech ( saitek ) Systems like the X55/56 and t-10000M's so us PC Players who have HOTAS can actually use them.
Bring back Global Chat, make the chat filter optional to the user - i mean seriously, our characters scream out cursing phrases! , and give us back Squad Management as the Leader for annoying squadmates Looking forward to this update, but give us more rockets to shoot down Heli's or reduce their flare count. The only way to take them on was with Angel with a re-supply box, now the engineer doesn't have that option in update 3.2, but Heli's still have infinite flares. Mix that with the ducking and diving and they are almost impossible to shoot down. The Stinger should be more lethal or the Heli's flares reduced or needs to have a more sensitive timing to be effective. Will see if the reduced flying height and increased missile speed have any effect on the effectiveness.
- AOD_CapStar3622 years agoSeasoned Ace@LeoLit3 or make them rage with the EMKV and OHK them.