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@astroVBThis video says pretty much everything I wanted to say but probably does a better job and also brings up a powerful point I neglected to mention: To mitigate the load time issue you have the Auto Loader spec and to provide cover fire you have the top gunner.
The Canister Shell is a high risk/ high reward weapon and thrives in a *particular environment under specific conditions*. I think eliminating the load time would diminish the value of Auto Loader upgrade as well as the HMG/LMG.
All of the penalties you listed are a reasonable price to pay for having very good range and most importantly the OHK capability. Being able to reliably count on killing enemies in certain positions let's you quickly transition to and focus on the task and keep your situational awareness up.
I was at the Tank Museum yesterday (Bovington) and saw the nasty looking Canister round next to the Chally 1. Quite a beast of a round and would ruin an infantry platoons day.
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