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RitualMurderer's avatar
RitualMurderer
Seasoned Rookie
4 years ago

A Review from someone with 200+h in this game ( regretfully)

This game has been arguable the most frustrating, disappointing, irritating fps experience I have ever had. And I have played fps games since n64 goldeneye days. 

The vehicle balance is so atrocious that it must be a joke. From the state bolt was released in to now the stealth heli? Are you kidding me? Are you actually kidding me? Who has the ideas and why is there no adult in the room to fire them for gross incompitance? Seems like very game the vehicles are damn near unbillable with any competent pilot or driver with the players going 52-0 70-0 in almost every game. Doesnt matter if you hack them or soflam them they just duck behind a pebble and they are unkillable. Liz? LMFAO touch the throttle for .02 seconds and that missile just whizzed by like a fart in the wind or passes directly through ANY part of the heli other than the dead center of the cockpit, wing? nope that isnt really there, tail? LOL thats not there it just looks like it is.

Gun balance is out of control, smg lazer beam dmg accuracy more than most ARs and marksman rifles are still pathetic. 

HIt reg? what is that? I don't know and no one at EA seems to either. Ill land 6 shots on someone as they run past with hit markers on my screen ( hit markers are a lie just remove them cus they don't actually mean anything clearly) then they turn and I die in .000001 seconds to 100 bullets fired in the span of less than1 second and that person runs off with 70hp like my shots didn't even hit.

I duck behind cover or run or slide and STILL die constantly even AFTER being behind cover cus your game doesn't even properly register the location of characters. And before anyone says some dumb crap about latency mine is never more than 30 and usually under 20.

I will get shot from people with NO line of sight all day cus your game doesn't show me or them in the proper location in the proper time.

Who writes this code? A blind monkey? 

I uninstalled this game before and thought maybe one more try but now I'm done, and probably done with every EA title in the future if this is the kind of product your studio puts out. 

/done with EA 

  

5 Replies

  • @RitualMurderer I have over 400+ hours played.

    Vehicles have been slammed against the wall since this game was launched and it's honestly not the fault of the vehicles. It's the lack of tools that's the problem among all the other problems that exacerbate the presence of vehicles. BF4 has Anti Air around the base that was controlled by the AI, what happened to these crucial things that helped balance out vehicles?

    No Anti Air Mines.
    No Anti Air Infantry Gun Emplacements.
    Terrible Map Design for both Infantry and Vehicle balance, on Rush you just get base camped. It's like the maps were designed straight out of Google Maps.
    No Classes causes people to always run whatever they want, that's not Battlefield, it never was Battlefield. Weapon Restrictions need to be a thing.
    No Separate Slot for Jets.
    No Individual Slots for vehicles, i.e Main Battle Tanks in their own slot, Anti Air Tanks in their own slot. This system that BFV had is not working in 2042 because of how few vehicles their actually are.

    Tbf, there is hardly any QA that gets done on this game, otherwise the broken weapons and broken vehicles wouldn't be launched as is and people wouldn't be crashing just trying to load the game.
  • Ahhnuld's avatar
    Ahhnuld
    Seasoned Ace
    4 years ago

    LOL, I am pushing almost 1700 hours, plus a lot of blood pressure meds.

    The ONLY reason I play anymore is to do the weekly challenges and tier up the weapons. It's the only satisfaction this game has to offer. They introduced 2 very crappy maps and then ruined 2 of the better maps and turned them into TDM meat grinders. Its almost impossible to hunt for snipers anymore and get takedown kills. Orbital and renewal were the best ones for the positions that snipers would choose. And now, it takes me 15 minutes to try to get into a game before it locks up, and they should have backed out the patch to correct this and work on it in the test environment BEFORE they throw it into prod.

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