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rippedwire01's avatar
4 years ago

A suggestion. Battlefield 2042 is a hero shooter. It doesn't have to be.

I don't know why they thought that was a good idea. It's like some exec saw Apex Legends being popular and said "This is popular, therefore Battlefield players will also love it". 

You have to at least consider how your audience will possibly react to it. The change to specialists is so foreign to the Battlefield series.

I get that they want to innovate. That's fine. BFV had some great changes. The movement and of bfv was one of the best changes in the Battlefield series. Fortifications were a great addition. The scoreboard kept track of revives. The revive system itself was different and provided players a chance to warn teammates of nearby danger.

All of those changes listed as examples built upon Battlefield features and did not remove them completely

When I play 2042, I ask "Why am I seeing the exact same character with the same backstory on the opposite side", "Where are the medics", "Who is who?", "What is so special about Falck that makes it so nobody else can use the syringe gun?", " What is so special about <insert hero 1> that makes it so <insert hero gadget> cannot be used with <insert hero 2-...>?  

And that last question is NOT meant to suggest that hero gadgets should be unlocked to use for all heroes.

It is meant to illustrate that there are 10 heroes who could conceivably be placed within the Battlefield class system (y'know. The one system that has been in all of the prior games).

When I first saw the specialists, I thought "Oh. Casper is going to be a Recon class and have Recon traits, gadgets, weapons", Falck is going to be a Medic class and have Medic traits, gadgets, weapons, Boris is going to be a support class and have Support traits, gadgets, weapons, etc..."

I did not expect whatever we have now which I consider to be more akin to a hero shooter than a Battlefield game

7 Replies

  • @rippedwire01 I've only played as Boris so far and I thought he was the only character who gets a turret drone gadget or am I wrong?
  • @rippedwire01 It's a hero shooter with no real defined purpose for them. Overwatch, Apex Legends, even Team Fortress 2 balances their heroes around team play needed in fairly specific game modes and roles. Their abilities are designed accordingly. They also have more abilities and traits per hero. Maps and game modes are balanced and designed according to the hero abilities.

    These specialists aren't bringing much to the table. 2 abilities and a passive. And nothing about Conquest or these maps allows for maximizing their use. Like you said, mostly stringing out the standard classes.
  • carsono311's avatar
    carsono311
    Seasoned Ace
    4 years ago

    @ArchAngeL-PCXYou listed two arena shooters and a BR. This is not a hero shooter and primary reasons are scale and exclusivity.

    There can be literally dozens of the same specialist / class running around… nothing unique or “heroic” about that.

    What’s more, I find it interesting that so few people did not bemoan the inclusion of “Elites” in the previous Battlefield games, which were blatant copies of the Battlefront system and we’re truly “heroes” in that sense… which is why I hated them.

    This is not the case in Battlefield 2042.

  • @zakrocz He is. Each specialist gets one gadget only for them (Boris' turret, Falck's styrette pistol, Irish's deployable cover/trophy system, etc.) and the other gadget slot can be anything. Likewise the weapons can be any weapon you have unlocked. Want Casper the Friendly Recon to have an LMG and an M5 Recoilless? Sure. Want Big Beefy Boris to run and gun with an SMG and a medic crate? Why not.

    I think I liked the class system better overall just because it was simpler. I like being able to use the same gun no matter who it's on, but some of the specialist gadgets are far better than others, which is why everybody's playing Falck and Sundance. And that only leaves one free gadget so you can take, say, the repair tool OR the M5 OR the Stinger. So you can either play support and be helpless against vehicles, or you can fight back but can't repair anything. It's weird and takes some getting used to.
  • cso7777's avatar
    cso7777
    Seasoned Ace
    4 years ago
    @carsono311 BF1 was criticised a lot for special classes and the cavalry was constantly being nerfed/buffed because many players hated the class and Dice never could balance it right.

    At least none of the specialists have more hit-points (yet), introducing armor is bad enough, for a BF-game...
  • carsono311's avatar
    carsono311
    Seasoned Ace
    4 years ago
    @cso7777 Agreed. I am not a fan of the armor addition to the game, but at least it is a somewhat modest amount of armor.

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