Angel needs some love
I'll preface this by saying that I play a lot of Angel, he is my second highest mastery rank specialist and my most played support. I acknowledge he is flawed, but I try to make him work where I can. I am about to drop some harsh words, but they come from a place of love for Angel and hope for the future.
What's wrong with Angel?
We all know on launch Angel's armor plating was extremely strong and needed to be removed, but after losing that ability he has suffered a sort of identity crisis. Angel pre class update and post armor rework did have a niche in being able to bring gadget flexibility mid match via the loadout crate, as the open gadget system allowed for him to take whatever he needed to fit any role. Since the class update, Angel has really fallen behind his usefulness when compared to the other supports, especially when compared to Faulk. Faulk has an immense healing output, can self heal almost immediately, revives nearly instantly, and can bring an ammo crate on top of all of that. Compare that to Angel, who has 3 small ammo resupplies on a longer cooldown that can't refill gadget ammo like the ammo crate can. Not only that, but these ammo packs have a very inconsistent pickup range and often do not reach the teammate you are trying to throw them to if that player moves in any direction besides directly towards you. His only supportive output besides occasionally refilling someone's ammo is bringing the regular medical crate, or reviving teammates at a slower rate than Faulk and without the gadget ammo refill on revive that Irish has. The loadout crate is slow to call in, can't be dropped indoors, and if called in during the heat of an engagement may accidentally crush your own teammates who are unaware of it coming down. When the crate is finally down, it does have a strong ability in being able to fully restock allies. However, it is not an automatic refill based on proximity like the ammo crate is and more often than not teammates will simply not interact with the crate. Being able to swap weapons from the crate is a nice idea, but with how fast the pacing of 2042 is most players will simply change weapons upon their next deploy if they feel like switching things up. If Angel brings an ammo crate in his gadget slot, it essentially removes any flexibility with his support capabilities. With all that being said, what can angel do that Faulk can't?
TL;DR
Angel's ammo restocking ability is slow and unintuitive compared to another support class dropping an ammo crate to the team and his revives are weaker than other supports. Angel needs a full quality of life pass to fit in with the new direction 2042 is taking, be it a much faster and larger ammo output, or a new set of tools that make him stand out compared to the other support classes.