@Wessmarc wrote:
Since there are so many "speculations" regarding this matter its very, very strange that EA/Dice didnt provide us the oppurtunity to have closer look at suspected cheater/cheating behaviour, they didtn included a descent statpage (or provide 3:rd party sites to gather stat info as usual) to check headshot ratio (HSR), kills per minute (KPM), and damage check including accuracy per weapon !
They took away spectator mode to check for certain obvious auto movement etc. etc. Why?, ffs WHY??
They dont provide community to rent servers so admin can monitor and kick/ban obvious cheaters anymore... WHY?
Why are EA/Dice choose this path?
(edit spell)
I don't think DICE wants players policing the game. That's why we don't have access to stats and can't text across teams to out apparent cheaters or just bad mouth and taunt, which can make the game actually more entertaining even if you're just reading it. DICE wants to limit communications and information. At first they didn't want us to have a useful scoreboard at all. There was no VOIP and the VOIP we have now barely works. The scoreboard doesn't show your ping and as I said before if you suspect a player on the other team is hacking you can't call him out through chat because they can't see it. No body gets kicked from a server for anything and if you are squad leader you can't even kick an underperforming camper out of the squad. Not that objectives matter since there is no point award for following a squad order. In other words there are no consequences for anything in this game, no rewards for working together and no penalties if you don't. There is no way to coordinate forces to make an effective attack. You hardly ever see clan members playing for just that reason. I think this might all be due to DICE's wokism or just some sort of legal liability garbage.