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1BiG_Chungus's avatar
4 years ago

At DICE and EA: Do you need ideas for a roadmap? Look no further

I'm sure some of the developers at least occasionally look at what's going on on reddit but that doesn't necessarily reach the higher-ups who can actually make something happen. Maybe somebody here from EA could look at the following list and propose to make a roadmap for improvements of the game based on the things mentioned. I have low expectations and almost no hope left that this game will at some point turn out to be what the community for years actually wanted it to be but here goes...

FYR I'm talking about this thread which is basically summarizing everything that is in one way or another in dire need of fixing/implementing.

" * it, here's a list of absolutely everything either removed or downgraded from previous games in 2042 "

Here's the list for anyone who doesn't want to go on reddit:

Core Features
  • No single-player story/campaign mode

  • No standard server browser

  • Fewer standardized game modes (Can't even play TDM or smaller scale modes without relying on community servers. Really?)

  • No standard hardcore mode

  • No persistent lobbies (seriously why do I have to matchmake after EVERY round?)

  • No class system

  • Less character customization options (than BF5)

  • No profile progress/stats page in the menu

  • No battle log/stats tracker for other players

  • No global leader boards

  • No dog tags (they still sort of exist I guess?)

  • No custom emblems

  • No cross-game profile screen (BF 4, HL, 1, and V were all linked by a menu if you owned them digitally, was a neat feature.)

  • No spectator mode

  • No permanent community servers (would be useful for clans and events)

  • No Central US servers

  • No test range (this one is sort of compensated for with single payer servers vs bots)

Infantry Gameplay
  • Fewer guns (even including all the portal guns, BF4 still had more at launch)

  • Fewer infantry gadgets

  • No manual leaning

  • No diving while swimming

  • No moving during prone ADS

  • No high wall vaulting

  • No crouch sprinting

  • No backwards prone

  • No explosion knockback

  • No rolling after falling from heights

  • No ammo or health pickup off teammates

  • No scope zeroing

  • No tiered reloads/paused reloads

  • No thermal optics

  • No indirect fire gadgets

  • Less anti-tank launchers (Come on man only one?)

  • No lock-on launchers (The M5 works with the SOFLAM but that requires 2 people)

  • No AP mines/claymores

  • No suppression mechanic (This one I don't mind but I'm including everything)

  • No first person takedown animations (whether this is a downgrade is up for debate, but I think it is)

Vehicles
  • Fewer vehicle types (and separate vehicle progression per faction even though they are functionally identical... why???)

  • No naval vehicles (Except I guess the hovercraft technically)

  • Cannot spawn in a passenger seat in transports at round start.

  • No vehicle gunner direction indicator

  • No lock on direction indicator

  • No unoccupied seat indicator on friendly vehicles

  • No vehicle enter/exit animations

  • Less vehicle driver/pilot customization options

  • No tank zoom customization options

  • No heli gunner secondary weapons

  • No separate heli/fixed-wing controls

  • No rocket impact reticle for helictopters

  • No option to toggle tank turret decoupling

  • No control input while looking behind/free looking in aircraft (BF1 and V pilots, this one is gonna absolutely suck for you guys)

  • No joystick/non-generic gamepad support

  • General consensus seems to be that the helicopter and fixed wing flight models are a step down from BF4.

Scoring System
  • No squad wipe scoring

  • No player damage points

  • No vehicle damage points

  • No vehicle kill assist points

  • No laser designation kill assist points

  • No headshot bonus

  • No long-range kill/ marksman bonus (coming soonTM)

  • No assist counts as kill bonus

  • No multi-kill bonus

  • No killstreak stopped bonus

  • No comeback bonus

  • No squad objective play bonus

  • Oversimplified teamplay scoring (i.e. healing a teammate always gives you a flat +5xp rather than being based on how much you heal them)

Squad and Teamwork
  • No commander

  • No special squad call-in abilities

  • No squad field upgrades

  • No in-game VOIP (coming soonTM)

  • Fewer factions (with almost nothing to give the 2 factions any distinction)

  • No cross-team chat

  • No team changing

  • No "create new squad" option

  • No option to switch squads

  • No self promote to squad lead using "request order"

  • No clans/platoons (coming soonTM)

  • No view of squadmates while in the spawn screen

  • Smaller squad size

  • No "Medic incoming" indicator in downed state (coming soonTM) Added!

  • No rank names/icons, just a number.

Maps
  • Lack of persistent servers means poor map rotation (I played for 10 hours and never saw Kaleidescope, Orbital, or Breakaway)

  • Fewer base game maps (not including portal maps)

  • No static weapon emplacements

  • Fewer destructible buildings

  • Very poor balance between vehicle and infantry gameplay

  • No infantry focused maps

  • No game changing levolution

  • Absolutely zero cover between capture zones

  • Poor spawn points (Constantly spawning in the open/visible to enemies)

  • No fortification building (given how open all the maps are, this could have been super useful)

  • Fewer urban areas

  • No naval maps

UI and Quality of Life
  • Less control customization options

  • Less UI customization options

  • No HUD/icon opacity customization

  • No HUD scaling customization options

  • No mini-map zoom scale

  • No elevation difference indication for enemies on mini map

  • No gunsight reticle customization options

  • No network performance graph

  • No individual player scoreboard

  • No ability to zoom in on the spawn map

  • Less ultrawide monitor support (hud ratio is locked in at 16:9)

  • Very poor friend joining system (Lack of server browser makes playing with more than 4 friends completely impossible) coming soon tm

  • Poor console aim assist (big fat * you to console players there, dice. Hopefully this will come with the D1 patch) Fixed!

  • No in game crossplay toggle option (you have to change your global console settings) Fixed!

Audio
  • General consensus seems to be the audio design is bad, especially compared to both BF3 and BF1.

  • 3D soundscape is almost non-exsistent

  • Less impactful soundtrack (menu music is very dull and repetitive)

  • End of round music is dull and uninteresting (compared to BF1 and V this is a big downgrade)

  • End of round voicelines are just so tone-deaf and awful. I can't describe how much I hate them. (Tried to keep the rest of the list objective, but I had to add this. You guys understand)

1 Reply

  • And no, these aren't brutal expectations (like Mr. McNamara tweeted). These are expected basic features.

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