Battlefield 2042 - Call for (new) Meat Grind map suggestions + my contribution
Battlefield has always included some kind of meat grind map, but we have yet so see if there will be one at release or one will come later.
With 128 players, the old meat grinders have too little space, in their original design, so I got thinking, how would one look if i designed it?
We have had community maps in BF4 in the past, lets get some thinking going and com up with some suggestions.
My pitch:
SeaBioLab 693
Location: just off the Galapagos Islands
SBL 693 is a mid ocean biological laboratory where research on growing produce out at sea is being conducted.
The facility consists of several level of interlinking raised tunnels and tubes in several levels, that run between laboratories, staff quarters, grow room pods, and also features a small dock at sea level (maybe a helipad would make sense) Between labs and grow houses/areas etc. there are vertical ducts, shafts and elevators to get between different levels, but it is also possible to use hatches and exterior walkways get on top and between these, but as they are on stilts in the ocean so if you fall down, you need to get to a pillar and make your way up again. There facility also features an underwater level with view ports this level will get flooded if view ports are blown or water locks opened, and also drained if view port seals and pumps are activated. In the middle of the facility, there is "The Orangery", a huge transparent grow dome linking to several levels of the tunnel network, as well as a central well down into a moon pool which serves to draw up moisture from the ocean to support the plant growth.
As opposed to many of the traditional dark and gritty meat grinder maps, the above water sections are lab sterile and bright in appearance, where as the submerged sections are murkier and darker.
Something along those lines...