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Instead of y'all just summarily removing it. Was this even based on feedback, or is this "design-by-metrics" nonsense?
Why not ask players before making such a major change to one of the key selling points?
We want specialists gone, not 128p breakthrough.
- Anobix3 years agoSeasoned Ace@edgecrusherO0 if I remember correctly, after the map feedback loop they mentioned trying to focus on 64 BT going forward. I don't recall them stating cutting off the old mode though, but that new maps would/could be focused on a tighter map size.
- 3 years ago@Anobix https://answers.ea.com/t5/General-Discussion/Core-Feedback-Maps-Next-Steps-Discussion-Thread/td-p/11395332
Not mentioned in the OP, the only mention of 64 players is in the asterisks at the bottom denoting that last-gen is locked at 64p.- Anobix3 years agoSeasoned Ace
@edgecrusherO0Thanks, I could have sworn I read it somewhere. Maybe it was leading into the 'core feedback' prior to the post/availability to reply? I'll have to go searching, but I'm almost positive some part of it mentioned player count with breakthrough.
Found it -- https://www.ea.com/games/battlefield/battlefield-2042/community/battlefield-core-feedback-maps-kick-off
- 3 years ago
A selling point to upgrade to next gen which they remove without feedback. Only reason they could be doing it is to bring last gen crossplay over so we will be playing with XB1/PS4 players to bring number up.
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