Forum Discussion
3 years ago
@xXHappy_PuppyXx The player population is already split with all the different game modes 2042 has. AOW, Exodus conquest, BT, Zero Hour conquest, hazard zone, and portal. That is 7 different modes that split the population. It might not be an issue if there were more players. I for one say get rid of some of these modes. If it were up to me I would just have conquest and merge AOW into portal.
Anobix
3 years agoSeasoned Ace
@CantGetRight wrote:
@xXHappy_PuppyXxThe player population is already split with all the different game modes 2042 has. AOW, Exodus conquest, BT, Zero Hour conquest, hazard zone, and portal. That is 7 different modes that split the population. It might not be an issue if there were more players. I for one say get rid of some of these modes. If it were up to me I would just have conquest and merge AOW into portal.
And a large part of that comes back to the 128 player design. Hazard Zone is effectively dead, so can't really blame it for splitting the playerbase though.
If instead we had a rotation of maps for what is Exodus Conquest, Breakthrough, and Rush with servers that can run TDM/etc then it would be fine. As it is, some of it is entirely redundant due to design choices to not have community-ran persistent servers that just lets the player base find servers to play on. or just hit 'quick play' and get slotted into one.
- 3 years ago
I agree 100% we need payed DLC back