3 years ago
Cheaters on battlefield 2042
Great job updating the game but please make a better anticheat. You guys don't care about it because your numbers are up. Unacceptable. Fix it or I'm completely done. I been playing since bad company...
Where do you get that they don't do anything and if so what do you suggest for anticheat? You are the one who has to come to the realization of the situation that it doesn't get better than this, the job that AC does can almost be described as going out and trying to pat a swarm of mosquitoes to death with your hands on a summer evening, not an easy task or rather a completely impossible task . Interpreting the 2 answers above, the EAC seems to work perfectly fine as they haven't seen a cheater in hundreds of hours and have to "tell" you about it.
I'm not sure if this is a get good issue or what. I have not seen an obvious cheater yet, but there are plenty of one hit kills, killed around corners and players that sponge dozens of rounds without deaths. This still needs to be fixed and might be what OP is seeing.
@sk1lld wrote:I'm not sure if this is a get good issue or what. I have not seen an obvious cheater yet, but there are plenty of one hit kills, killed around corners and players that sponge dozens of rounds without deaths. This still needs to be fixed and might be what OP is seeing.
I believe that what @sk1lld say might be what you are witnessing in this game.
Check this topic: Hit-reg-issues-TTK-vs-TTD-inconsistency you might find similar encounters there.
Yes that is quite prevalent, if you spend enough time on maps you can find certain errors that can be exploited and appear to be cheating.
I will say that I have seen a few very suspicious players, people that have uncanny game awareness.
But the amount of spotting in this game is a total joke and it could of course be a matter of being spotted (which we must expect to be all the time).
Other games using EAC still have cheaters (Apex etc), but compared to earlier BF-titles, BF2042 is very "clean" and cheaters are not really a problem (I haven't felt it at least).
My guess is server anomalies. I swear on most servers what I'm seeing is actually a second or 2 behind what is really happening. As explained above about the getting shot after you've turned the corner by 10 feet.
Hard to tell on a game that is as broken as this one is. That being said I did see a player put up over 400 points in a CQ round with over 220 kills while the next guy had 35.
Could have been flag spamming in a Helo though.
Lets not forget the "modded" controllers.