3 years ago
Cheaters on battlefield 2042
Great job updating the game but please make a better anticheat. You guys don't care about it because your numbers are up. Unacceptable. Fix it or I'm completely done. I been playing since bad company...
My guess is server anomalies. I swear on most servers what I'm seeing is actually a second or 2 behind what is really happening. As explained above about the getting shot after you've turned the corner by 10 feet.
Hard to tell on a game that is as broken as this one is. That being said I did see a player put up over 400 points in a CQ round with over 220 kills while the next guy had 35.
Could have been flag spamming in a Helo though.
There are plenty of cheats being sold for this game. The cheat providers aren't developing and maintaing them for their health. People are buying and using them. Rage hackers have never been the issue. It's the closet cheats that gain the advantage. Part of DICE's new anti-cheat strategy has been to minimize the awareness of the issue. This was the real reason for removal of the scoreboard, removal of all chat, and removal of spectator mode. Cheating and being good at the game aren't mutually exclusive. There are very good players who also augment their ability with cheats to get an extra advantage. Even pro's have been caught live doing this. You can guarantee that some high skill amateurs also do this from their home.
In any game, there are many people that say they have not run across a cheater. Either they think people are rage hacking to be considered a cheater or they are just cheating themselves. I feel there has been a significant uptick in cheating in the game since the update. It has been too many situations I have been one-shotted from across the map. I am not talking about someone who is a better shot. The instance stepping out of cover for a millisecond and headshot.
Server issues,
There are absolutely millions of potential issues that affect game play, "*" even a temperature difference in a country can affect line transmission, never mind 64 player data input for 64 different locations.
I've seen clips where aimboters complains about some sync problems, but it hasn't, and won't stop them from cheating, and definitely shouldn't be a catastrophic problem for someone who lets the software do the aiming. Then you can wonder how much thousands of cheat programs in operation at the same time have for cost in the form of delays and sync problems on a server, have no idea but it shouldn't be completely free anyway.