@Hellhound88 wrote:
This class system limits you. What if your on a squad and your team doesn’t run ammo boxes, now your stuck running around looking for ammo to replenish your rockets.
Be honest, how often have you ever experienced this issue? It sounds like you're nitpicking. You can literally see what gear people in your squad have equipped, if someone is not running with ammo, then you should but in my experience I've seen at least one ammo box at every objective.
@Hellhound88 wrote:
Or what if your angel or Casper you have no way of defending yourself against heavy armor or light armor.
Casper's drone can EMP vehicles. He can also spot it and other enemies so that your team can respond to the threat. Angel is not meant to deal with vehicles, he is part of the support class, not the engineer class.
Admittedly, the engineer class is weak right now because Lis is the only good engineer whilst Boris and Crawford need to be buffed.
@Hellhound88 wrote:
I am a fan of battlefield. At first you can either run with your squad or go solo. But now it’s forcing you to be a team player.
This is a very contradictory statement, Battlefield has always been a team based game. I love the class system update because it adds that little bit of immersion that 2042 lacks in totality, that you're part of something bigger than yourself.
I can not overstate enough, how glad I am that not everyone is running around with a rocket launcher because literally, why would you run anything else but it. It made the gameplay completely stale because there was literally no variety, everyone just ran meta weapons and gear.
So yeah, I completely disagree with your argument and believe the class system has added what 2042 was greatly missing, team play even if it is still lacking in many team play aspects i.e no commander.