Forum Discussion
It still IS combined arms, but vehicle vs. infantry balance is absolute garbage right now. Vehicles should be stronger (yes, I'm arguing for that) - though with aircraft a bit easier to take down (please fix AA rockets shooting off on a locked target that didn't blow flares...but the missile still zips off into nowhere) with longer cooldowns, so that way each vehicle is more impactful and taking one down has a bigger impact on the battlefield.
@edgecrusherO0 wrote:
@Joe234567891011Because vehicles are currently broken with how many there are and how quickly they can be pulled. Taking one down should have an impact on the battlefield, and currently it doesn't.
It still IS combined arms, but vehicle vs. infantry balance is absolute garbage right now. Vehicles should be stronger (yes, I'm arguing for that) - though with aircraft a bit easier to take down (please fix AA rockets shooting off on a locked target that didn't blow flares...but the missile still zips off into nowhere) with longer cooldowns, so that way each vehicle is more impactful and taking one down has a bigger impact on the battlefield.
Completely disagree. Never been easier to take down aircraft. Never been less vehicles on the map. Never had weaker fire power on the vehicles . If they make these vehicle changes to conquest I’m done with this game. And the funniest part is all the changes are for the player base that quit and aren’t coming back. So now they are just chasing away the people who stayed
- edgecrusherO03 years agoSeasoned Ace@Joe234567891011 And it's never been easier to avoid getting shot. Non-lockon options from the ground are largely useless thanks to slow turret speed, and with how quick aircraft are it's very easy to do strafing runs whenever flares are up or fly low and abuse either LoS or distance to break locks/get out of range of missiles. Sure you can't just hover over a battle going crazy, but that's the point.
Again though: I'm arguing for STRONGER vehicles, but fewer of them and pulling them less often (which DICE is moving towards). Each vehicle should be a significant threat to infantry, and if infantry/vehicles are working together to take them down there should absolutely be a consequence for losing one.
And yes, they NEED to make changes that will hopefully bring back the overwhelming majority of players that have left the game. Focusing on the tiny minority still playing isn't going to help the game population grow so that we can consistently find matches that aren't half-filled with bots.- 3 years ago
@edgecrusherO0 wrote:
@Joe234567891011And it's never been easier to avoid getting shot. Non-lockon options from the ground are largely useless thanks to slow turret speed, and with how quick aircraft are it's very easy to do strafing runs whenever flares are up or fly low and abuse either LoS or distance to break locks/get out of range of missiles. Sure you can't just hover over a battle going crazy, but that's the point.
Again though: I'm arguing for STRONGER vehicles, but fewer of them and pulling them less often (which DICE is moving towards). Each vehicle should be a significant threat to infantry, and if infantry/vehicles are working together to take them down there should absolutely be a consequence for losing one.
And yes, they NEED to make changes that will hopefully bring back the overwhelming majority of players that have left the game. Focusing on the tiny minority still playing isn't going to help the game population grow so that we can consistently find matches that aren't half-filled with bots.Everyone has a stinger and you can’t have two repairmen in the back like the old days. It’s never been easier to take down a chopper. And you can’t punish people for flying low. That takes serious skill not many can do it consistently. If I can stay below the tree line for my entire run and maneuver through tight spaces I deserve every kill I get. Catering to the lowest common denominator is not the solution. What they should do is fix performance and I guarantee half the issues with stingers would go away. Only people complaining about air vehicles are the people who don’t actually use them. Know the weaknesses and it’s an absolute cakewalk to take them down
- edgecrusherO03 years agoSeasoned Ace@Joe234567891011 Everyone CAN have a stinger, but many don't. And again, breaking locks isn't too difficult and you're very safe if you're primarily doing lots of strafing runs (which seems to be the intended way DICE wants y'all to play) since by folks get a solid lock you can dump your rounds/missiles, blow flares, and then get out of range/behind a hill/building while waiting on the cooldown to come back up.
I'd love for there to be better "dumbfire" options in the game to help deal with this to place more actual skill in the equation. Like, sniping pilots out of their helicopters when they're flying slow or hovering is absolutely the kind of * that I love to see and that keeps it balanced - it becomes a game of skill between the pilots keeping themselves save while lighting up infantry, and snipers trying to get some good shots off to kill the pilot or at least force them away.
And you're right, I don't use air vehicles. But that's because I don't really enjoy it and I absolutely suck at flying with this games flight model. But I love being a gunner/spotter for good pilots, and have fought against tons and tons of good pilots that can keep their aircraft alive almost throughout entire matches.