Forum Discussion
Straatford87
DICE Team
3 years ago
@Bugshot wrote:
"I'm also missing information on the spawn system at start. For example, disabling forced spawn, or being able to see where I'm spawning better."
Another idea: I want to be able to spawn in my team's vehicles. This would also improve team play.
@Bugshot these are items we are reviewing, but there are no active development plans locked for those just yet.
3 years ago
@Straatford87 are all these fixes part of the live service? If so I didn't realise live service was there to fix the bad design decisions of this broken * game. Where is all the additional content a live service is suppose to bring.
- edgecrusherO03 years agoSeasoned Ace@dansk1984 Kek, even without new content the update cadence and scope of updates for this game is an absolute joke. Hello Games consistently does more work on No Man's Sky over the same period of time and they're a studio of like, two dozen people. And they're working on games other than No Man's Sky.
So I guess the "live-service" team is considerably smaller than Hello Games. Or have considerably worse tools to work with. Or are just considerably less talented. Who knows.
But while NMS can push out big updates every 6 months or so with tons of improvements and new content, DICE is struggling to place some shipping container assets that already exists in a map. Work that a modder could do with map editing tools in a weekend.
What a freakin time to be alive, eh? Don't be sad, that's just how it works out sometimes.
DICE, these cringy, awful voice lines are gonna follow you for a while.- SCUBASTEVE1203 years agoSeasoned Ace@edgecrusherO0 couldn't have said it better myself 👌