Crossplay - why so much latency ?
Hi
Crossplay on - you get into servers with a lot of players - no bots - but for some reason - I feel like I have 150 ms + of delay. Way too often I'm killed instantly I see someone. I could be slow - and always when dead I check if I was killed by 2 or just one. Now when I turn it off - things turn 180 around - now no delay - I hit what I shoot at and not empty a whole mag into a person. So this makes me wonder - how exactly is this crossplay working ? What does the EA server do to make this crossplay work ? Do it need to translate / talk with some server in PS / xbox world ? Does it work perfect in the US and bad in Europe ?
Turn crossplay off means - hard to find servers and too often filled with bots. I do understand the idea behind this but something is not working ok. Also do not know if this is valid test but in windows when I check connection towards xbox live - firewall = open but I get 150 ms - like travel to US or something ?
Long time ago it was like this - night and day difference on vs off - then around spearhead map / season it was not like that - and now again.
Anything to do on my side or is this just how it is by design ?