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Of course DICE hasn’t put much time into any game mode. Especially playing as infantry.
DICE is oblivious to the fact that Hind/Condor 50mm, even post nerf, is destroying the game for infantry players and ground vehicles.
The fact that DICE released the Stealth helo
in such a god like state shows us they have absolutely no idea what they are doing.
Stealth Helo:
- strong vs infantry
- strong vs armor
- strong vs enemy air
- strong versus AA
- has flares and stealth
That’s all in a single loadout. It’s insane. DICE needs to pick ONE of the above for stealth helo. No vehicle in any game should be strong versus all types opponents with a single loadout.
Furthermore, the Wildcat AA tank is an absolute joke. Flak physics for the 40mm and 57mm cannons isn’t even modeled. There are no flak physics modeled for the only AA cannon in game! The Wildcat’s turret traverse rate is too slow and you cannot elevate the gun straight up. The BF3/BF4 AA tank on portal performs so much better than the Wildcat that it’s difficult to believe both vehicles exist in the same game.
the helo farm was real since the release and with season one it is getting worse
- 4 years ago
With Exposure feeling like it was designed exclusively with CQ in mind, I kinda agree. It feels like basically zero effort/attention is being given to Breakthrough and DICE just wants to focus everything on CQ.
- 4 years ago
I would question if any of them ever even played Battlefield at all before making this game.
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