Forum Discussion
@A_Cool_GorillaFair enough, I just think you're in the minority on this.
Addendum: I disagree with not limiting weapons engagement distances. That is part of the rock, paper, scissors formula that has worked for the series before this debacle.
- A_Cool_Gorilla3 years agoSeasoned Traveler
@-DFA-ThumpYeah, I could be a minority, but it's hard to gauge given the hate for specialists and the poor state of the game.
I think we would need a solid release without specialists, and without classes. A game that's properly balanced and fun to play, for the idea to get a proper chance to win players over. As it stands now, I think most players are pretty disappointed or frustrated at the quality of this game's release, and it's easy to want it to go back to something safe that we KNOW is fun, as opposed to something new.EDIT: As far as BF3 / BF4 goes, I absolutely think it would have worked. I think it's a change that would be forgotten about fairly quick, given that your squad still needs a good composition.
- 3 years ago
@A_Cool_GorillaIt might be fun, but it doesn't fit the expectations of a battlefield title by what appears to be the majority of the player base. There is an expectation for this who play the sniper role, anti armor role, medic/ healer role, and the ammo giver role. Their weapons and the sounds they make also allow you to understand your opponents squad composition based on audio. This provides readability in the chaos of the fight. All of this feeds into gameplay.
Fair enough as far as your response to the BF3/4 question. We'll have to see where they take the next BF to have a chance to see if they take that route.
- A_Cool_Gorilla3 years agoSeasoned Traveler@-DFA-Thump It'll definitely be interesting to see how they move forward. Particularly now that Portal is a thing, and whatever the future of Portal may be.