Forum Discussion
"We’ve seen from your feedback that you are enjoying our maps in 128 players on Conquest, but that when it comes to other experiences, we shouldn’t stick so rigidly to those rules."
So you haven't listened.
128p conquest sucks because the maps are awful. There is no focal point that brings everyone to 1 area.
Orbital is ok and even then it gives 1 team a slight advantage.
You guys lost the plot. The 64player maps are way better. Look at discarded 64 vs 128. You have a focal point dead center that is hard to capture it's where everyone goes and from that point you can influence the others.
Orbital 64 is the same way.
You guys need new map designers and whoever is making these decisions needs to be let go.
Oh and how about you just take the portal maps you literally have in the game and add them to aow? Imagine making a new game and locking half the maps away from the main game mode.
Given Specials are here to stay please allow me to pin a loadout to specialists so I don’t have to play mental finger gymnastics with your garbage UI when I’m selecting a class to respawn as.
seriously, the UI for BF4 is soooooo superior to 2042 in terms of respawn screen, class selection and weapon selection/ modification.
It’s so painfully obvious what needs to happen. even inverting the controller top and bottom buttons for selecting weapons and classes would make more sense. Bottom of the screen = bottom triggers, higher up the screen = top triggers.