Forum Discussion
@Psubond I disagree with your opinion since Battlefield for so long is known as a team-oriented class-based shooter and the fact that the Specialist are put into classes yet they don't work as an actual class is a bad core gameplay, The gadgets are what defines the classes but in this game classes are meaningless since every player can equip any gadget they wanted and can cause the game to suffer from poor game readability and unbalanced chaotic mess that happening right now. You must be the minority thinking that the current system is okay even though it isn't, that's why DICE is working on to rework the Specialist and the majority wanted to turn Specialist into Classes by restricting the Specialist's 2nd gadgets based on the Specialist's Class because that's how the game should have been in the first place, each Specialist is categorized in the 4 standard main classes, Assault, Engineer, Reacon and Support. The only thing I agree with you is the weapon restrictions needs to go because in the past game every players just picked that classes because on a certain weapon that's why making the weapons free for anyone to while making the gadgets restricted based on the class the he/she picks is a good thing
I think it is instructive that, despite widespread calls in this forum (and others for VOIP, I have yet to see anyone in my region using it.