@Ironhead841 Agreed, dedicated rental servers with the ability to set maximum player connection latency would be best case scenario for a fair match.
Right now, 80ms-160ms has the advantage as being in the "Sweat Spot" of latency fairness, per EA net code settings. This is from watching APEX pros on Twitch connect to foreign servers and do very well around 150ms, versus 300ms or even 20ms.
Many games still allow low ping to have the advantage, as that seems fair as at least they players know they have a latency disadvantage when they connect with 300ms ping, and will have an advantage at 40ms.
As it stands, nobody but Dice knows the exact "Sweet Spot" for BF AOW server latency.
Perhaps Dice could tell us where they have set the optimum lag compensation latency numbers, as not knowing seems unfair to say the least...