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@Adamonic wrote:
Live Service is the biggest farce. It's ultimately releasing content at an incredibly slow rate just enough to say they are releasing new content.
The squad stuff is a perfect example. So they finally add something, but it, just like everything else, is half-butted. Only the ability to select a new squad and appoint a new Squad Leader if you are the Squad Leader. That's basically it. Big whoop. No kick function, no ability to take over as Squad Leader when the dude camping in the spawn is Squad Leader?
Live service always reminded me of the "Agile Project Management" philosophy of only releasing a minimally viable product and then taking the post launch period to finish the project. That approach sabotages the robust content delivery cadence that we become accustomed to over the years and gives us a barely functional watered down product instead of the fun community centric game with large feature sets and experience that gave Battlefield a cult following over the past 20 years.
@ragnarok013 wrote:
@Adamonic wrote:Live Service is the biggest farce. It's ultimately releasing content at an incredibly slow rate just enough to say they are releasing new content.
The squad stuff is a perfect example. So they finally add something, but it, just like everything else, is half-butted. Only the ability to select a new squad and appoint a new Squad Leader if you are the Squad Leader. That's basically it. Big whoop. No kick function, no ability to take over as Squad Leader when the dude camping in the spawn is Squad Leader?Live service always reminded me of the "Agile Project Management" philosophy of only releasing a minimally viable product and then taking the post launch period to finish the project. That approach sabotages the robust content delivery cadence that we become accustomed to over the years and gives us a barely functional watered down product instead of the fun community centric game with large feature sets and experience that gave Battlefield a cult following over the past 20 years.
yup. agile is basically "ship it, we'll figure out how to fix it later"
- ragnarok0133 years agoHero+
@Prof3ss0r_M1k3 wrote:
@ragnarok013 wrote:
@Adamonic wrote:
Live Service is the biggest farce. It's ultimately releasing content at an incredibly slow rate just enough to say they are releasing new content.
The squad stuff is a perfect example. So they finally add something, but it, just like everything else, is half-butted. Only the ability to select a new squad and appoint a new Squad Leader if you are the Squad Leader. That's basically it. Big whoop. No kick function, no ability to take over as Squad Leader when the dude camping in the spawn is Squad Leader?Live service always reminded me of the "Agile Project Management" philosophy of only releasing a minimally viable product and then taking the post launch period to finish the project. That approach sabotages the robust content delivery cadence that we become accustomed to over the years and gives us a barely functional watered down product instead of the fun community centric game with large feature sets and experience that gave Battlefield a cult following over the past 20 years.
yup. agile is basically "ship it, we'll figure out how to fix it later"
The bizarre thing is that they are constantly asking themselves why we don't like the current release and they fail to stop and look at when they started releasing half baked games with watered down feature sets and the decline of player sentiment.
- RayD_O13 years agoHero@ragnarok013
I agree they moved way too far from the BF blueprint and removed so many core elements that made BF stand out from the crowd.
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