4 years ago
Game balance feedback.
As someone that’s been a player tester for several games over the years, it seems impossible for me to believe that player testing is happening in BF2042. Its impossible to believe that feedback from...
@TTZ_Dipsy wrote:Plenty of people have been posting pictures of them teaming up with devs on Twitter and most of thrm are well into the "S"'s so they definitely play - the real problem isn't with air vehicles being OP or whatever, its the fact nobody wants to coordinate to take them down.
Don't get me wrong, they rip me to pieces and infuriate me to no end, but 2 dedicated AA with a Rao should, in theory, make them a non issue
It is more about there not being dedicated anti air aircraft always on the map. aka jets.
All those helis would be a lot less of a threat if they had to deal with the pressure of a jet harassing them with 25mm cannons and radar missiles combined with any retaliation from the ground forces like rao hacks.
Whoever is programing this game needs to put splitting the helis from the jets as a top priority.
It is a simple fix that can even spare the need to any nerfs.
I've been harping on Stinger lock ons since launch, trust me I get it. Soflam has been made worse now that pilots can see where the locks are coming from; I think most players have just given up. Like, I got T1 Soflam and Casper in like 5 rounds and maybe got credit for as many vehicle takedowns - Being able to flare while hacked is what really grinds my gears, almost makes Rao pointless.
Which game was it that have huge stationary AA's in the base? 3 or 4? Would love to see them return. Jets should be given credit for all types of assist and vehicles destroys and should probably have better control so more people would use em (of course, they need a huge nerf to flare replenishment)