Game suggestions and EBLC-RAM suggestions
I want to raise two major types of gaming questions and suggestions, the first area being comprehensive advice on gaming. The second piece is about EBLC-RAM.
ONE: Comprehensive questions and suggestions for the game
1. It's annoying to end the game halfway when it's offline, sometimes it lasts like this, and sometimes it happens two or three times within 6 hours.
2. Currently, in the game waiting interface, vehicles cannot be defined, player cards cannot be edited, and players can only wait foolishly.
3. The chat window does not support Chinese input.
4. When using a knife from behind to kill in close combat, it cannot be locked. You need to chase the enemy and press F to kill, or you may be hacked to death. (The two enemies I encountered were both bulldozers walking with shields)
5. When the game is started, the CPU load is higher than the graphics card, but the memory remains unchanged, which seems strange. My CPU is 5800X, and my graphics card is msi RTX4090 GAMINGX. When I set all the settings of 4K to the highest, the graphics card's load is about 90%, while the CPU remains at a full load of 90% -100% for a long time. At the same time, I did not use too much 96GB of memory, and when the computer turned on and only opened Battlefield 2042, the memory usage was only about 15GB.
6. The game loading speed is too slow. My hard drive is PCIE4.0 4TB 4GBDRAM, with a read speed of 7.5GB and a write speed of 6.5GB per second. Normally, the game installation package for Battlefield 2042 is 80GB. It takes me about 10-20 seconds to access a map each time, which is enough time for my hard drive to read the entire game file. Overall, I don't think Battlefield 2042 has done enough optimization for high-performance computers.
7. The game voice is very chaotic. For example, when I go to occupy point C1, the first sentence of the game voice states that C1 is under attack, and the second sentence states the correct voice: We are attacking C1.
8. A DX error on the graphics card caused the game to flash. I am on the Windows 11 operating system and have already installed the C++runtime and DX libraries, which cannot solve the problem. The driver for the graphics card using GAME and Studio versions will also appear. The graphics card is purchased and defaults to using no overclocking. The internal memory is DDR4 overclocking to 3200 (originally 3200 memory modules), and the CPU frequency is in auto mode.
9. When I set the screen to the highest position, turn off DLSS, turn off future frame rendering, and turn off vertical synchronization, the screen will experience significant lag in certain situations, such as switching from the external perspective of the vehicle to the internal perspective, which has a high probability of occurring.
10. The proximity gun at the birth point should not be cancelled. There are many times when the enemy uses two helicopters to fix points far behind our base, and all ground vehicles will be slaughtered by helicopters.
11. The repair expert Crawford's repair speed is not fast. I have carefully compared it with other engineering experts and believe that if this function cannot be effectively improved, Crawford can be placed in the position of a support soldier because its exclusive skills are too ordinary. Now, I will never use Crawford when driving vehicles. In fact, I no longer use engineering soldiers to drive vehicles, Because there is nothing special or meaningful about it.
12. It's Crawford. I found that the Progress bar that Crawford can accelerate maintenance is the same for all vehicles. For example, when repairing tanks and reconnaissance vehicles, the acceleration maintenance time of the two vehicles is the same. This means that the official definition of maintenance speed is based on percentage. Why can't the maintenance time of small vehicles be faster?
13. Nowadays, the gaming experience of vehicles is very poor. If you go to crowded places, enemy infantry have countless ways to kill vehicles, which also leads to vehicles basically not going to the battlefield, but only watching or escaping from afar. (Because there are helicopters and jet fighters chasing me overhead) I also found that AI soldiers would use engineering soldiers to bomb my vehicles, which is certainly not wrong. It indicates that AI soldiers in field 2042 are very smart, but in summary, besides the grass on the ground that cannot attack my vehicles, countless assault soldiers, engineering soldiers, reconnaissance soldiers, support soldiers, helicopters, and fighter jets attacked me at 720 degrees. Theoretically, the vehicle can withstand one or several attacks, but the actual situation is that Saturation attack is already a daily situation, often a pile of engineering missiles fly over, and there are transport aircraft, helicopters, and jets in the sky to jointly strike, resulting in the vehicle being scrapped when going out, and only hiding in the provincial point to try to fight against the air vehicle.
14. The game should enable season slots to ensure the effective activity of active players. My other friends who play shooting games like the slot system. When they asked me what slot or title it was in Battlefield 2042, I found that it was not.
15. Battlefield 4 has a webpage where you can view detailed personal data. I think this feature is very good, as you can view past battles and see the titles of your areas of expertise. For example, in Battlefield 4, my title was the first tier of air defense.
16. There are inevitably many plugins in the game, but the game does not have a reporting system. These plugins can kill more than 100 people in a large conquest of 128 people. Why is there no reporting system?
17. Tornadoes in a war situation sometimes do not appear evenly, but only attack one side, which is very cruel.
18. It is recommended to add more features to the standby interface of the game, just like a room where you can place decorations or interact with friends. In this regard, it is recommended that DICE learn from Chinese game manufacturers. This is a great social function, and even if I don't want to play games, I can spend a lot of time dressing up my room or sharing and chatting with friends. (And you can also sell various decorations)
19.I think we should join the team system.
20. Nowadays, helicopters often have two teams stationed at enemy bases, guarding vehicles, resulting in the disadvantageous side not having ground vehicles to participate in the battle for the entire inning. The helicopter resurrection will also be shot down by the team's helicopters. If this is not a problem, then I believe the disadvantaged party should have the right to launch an intercontinental missile to an enemy base or any point or two points.
21. The commander system should be restored. Sometimes a commander's Tomahawk missile can change the situation, and the weaker side can gain superior war resources for the commander through a strong attack.
22. I think 2042 can introduce a map of Battlefield 4, which is a large open map. The current map of 2042 looks really big but lacks shock because the combat area is defined in a small house in the big map. If you participate in a battle, the entire game will be in a very narrow space, and there will be very few large-scale outdoor battles. The core of Battlefield 2042 is to compete for flags indoors, The outdoor battle is also about fighting for the indoor flag, which is very oppressive. For example, the Guilin mountains in Battlefield 4 not only allow you to experience large indoor and outdoor battlefields, but also appreciate the beauty of nature, which is truly beautiful. We can fight on the ridges of the fields, on the peaks, in the jungle, in caves, rather than always lying in containers. I still vividly remember launching a charge with 20 teammates to attack a cave on the hillside. There was a giant AC130 in the sky, helicopters were waiting for the opportunity to attack on the mountaintop, and the sound of air defense sirens echoed through the sky. We launched a charge among the mountains, and the combat experience was really exciting.
23. Join the server browser, some maps I don't like to play, at least give me the option.
24. I often join a battle that is about to end. I have encountered many times when entering and it ends. There is a question about whether adding midway can give players a pop-up window to choose whether to join a battle that is already in progress. At the same time, don't send anyone into a battle that is about to end. The inexplicable map shows a loss just after loading, which is very frustrating.
25. Can the waiting system be merged? The two waiting teams add up to form a complete battle. The current situation is that neither team can form an endless wait. Can you provide an option to merge the two waiting battles.
26. I think it is possible to add resources at a relatively neutral point to ensure that both parties will seize. The current situation is a 128 person conquest, with 32 or even more of the 64 teammates grabbing targets for high-rise buildings, and some flying to a certain high point from the beginning to play sniper guns, turning a blind eye to other lost targets throughout the battle. I often wonder why even 64 pigs couldn't die so quickly, so why would they lose directly with a big score.
27. Why can voice only be used in small teams, especially after forming a team, the voice cannot even be heard by the team. When players outside the team are riding on a vehicle, they cannot communicate at all. At least when those people hang up, I can scold them or urge them to get off the car.
TWO: EBLC-RAM issues and suggestions.
1. This car is no different from a jump car when driving, and even jumps more than the most ordinary reconnaissance car. Since I started using this vehicle, the screen has always been shaking, and driving it for a long time can cause eye pain because there is almost no flat terrain in Battlefield 2042. I want to know why this vehicle is very light.
2. The engine noise is too loud, and when driving, you can hardly hear the sound of the game or hear your teammates speaking clearly. All the sounds are covered by the engine sound, why is this happening.
3. When using three consecutive rocket launchers, there is a high probability that the third round of salvo will not cause damage, that is, there is no active defense prompt or damage prompt, and the probability is very high.
4. The external and internal perspectives are inconsistent, and when switching between the two, the collimator is not in the same place, but has undergone a serious deviation.
5. When parking and getting off the car, the car will slide far, far, far by itself. What is the principle?
6. Due to having 4 seats and being an attacking vehicle, there are a lot of people who hang up after getting on the car and cannot catch up with the assist score. Why can't we come up with a setting to exclude or invite members?
7. AI soldiers will automatically get on the car and cannot rush down. Sometimes they will shoot from their seats, although they cannot kill anyone, most of the time they do not know what they are doing.
8. When the car is fast, it will crash and explode. In addition, if there is a small pit, it will bounce and take off. This situation is quite easy to occur, where collision+injury=death.
9. When passing through bushes, the car will flip 720 degrees, amazing! For example, the trees on the hillside of the Spaceport.
10. There are many firearms that can injure EBLC-RAM, and when a car fires with residual blood, a few people can shoot and explode the vehicle.
11. The sight of a rocket is too difficult to identify, making it difficult to see where the true sight is, especially after launching three rockets.
12. The duration of the Rebirth Beacon is too short, and few people choose to resurrect it here, whether placing beacons on the front or rear of the battlefield.
Okay, that's all I have to try to say. I hope the official can consider the issues and suggestions I have summarized. I really like the Battlefield series, thank you.
(I am a Chinese player and the above content was translated using a translator. The expression may not be accurate enough, and I hope it does not affect the reading experience.)