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RMEChief
4 years agoLegend
@Straatford87 thanks, I gave you XP.
Is Hourglass off the board because it needs too much work, while the others like Orbital and Manifest are pretty good right now and only would take minor changes to make them better?
Is Hourglass off the board because it needs too much work, while the others like Orbital and Manifest are pretty good right now and only would take minor changes to make them better?
4 years ago
It wouldn't take a whole lot of effort to transform Hourglas into a pretty decent ground forces only map (no aircraft at all).
Remove the rooftop objective and throw in a bunch of armoured vehicles.
Kap.
- RMEChief4 years agoLegend@Kaptyn027 Hourglass needs the most work in Conquest 128 between C1 and A sector, C1 and E sector, and D1 to E sector. It is a barren wasteland. They would need to add more of the destructible buildings that are around D1 all up and down the routes.
In Conquest small it is even worse because half the map is the barren area now between B sector and A1 and C1.
For Breakthrough, they really should use the stadium as the first sector with an objective in the stadium and an objective outside the stadium, then move to the arch and B1 as the second sector, then to the final sector in the city. However, between the second sector and final sector, there has to be more cover.
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