Gyro Aim gives "Mouse-like" Aim for Controllers, Devs plz look into this :(
Would love to see BF franchise get a decent implementation of Gyro Aim for controller players (Im on PS5) similar to MW3 and Fortnite. Its a much more intuitive input method than analog stick aiming:
https://youtu.be/peTPfW1aP_U?si=VIKB7brAu6zI5rPk
And your ability to not only flick but also your right thumb has much more freedom to hover over face buttons, thus allowing for a LOT more mobility similar to keyboard and mouse players without losing your aim (bunny hopping, drop shotting, etc).
https://youtube.com/shorts/A5w28UEctwk?si=tKXl-0rb_ZoCf1iU
Im performing this with the use of Acceleration on PS5. This is a similar concept as Raw Accel that mouse players use. This is allowing me to access higher Sensitivities without losing steadiness--quite simply, I can cut out jitters. Ive only recently adopted this higher level of Sensitivity but all this gameplay is me barely moving my controller. My physical movement is about the same as a mouse player. Im not even lifting or using my arms. You can actually see this with this player on Counter Strike 2 who uses a handcam:
https://youtu.be/EwckxhuuQsQ?si=rIeGJG1c1PTedsS8
Granted, this higher Sensitivity that I use in MW3 is not for someone who is new to Gyro Aim. But it easily shows its potential. And all this is done with ZERO Aim Assist. Its a much more fun gameplay experience imo for couch controller players.
Please strongly look into this and would love to see it implemented.